A Rust Server
Offline 151.245.32.130:8787 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 159/500
- 132/100
- 189/225
- 78/700
- 10/200
- 23/1000
Quick answers
from the figures on this pageWipe timing
When does A Rust Server wipe?
The rhythm of A Rust Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 20 days 12 hours ago.
Lists and filters
How should you read the tags on A Rust Server?
These are the tags A Rust Server publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): Game build reading: 167231; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does A Rust Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring A Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
What position does A Rust Server hold among Rust servers?
Ranking for A Rust Server: #15,854 on seven-day player hours, top 72% of all ranked servers.
How full does A Rust Server get?
Status for A Rust Server: offline. Last seen 20 days 11 hours ago.
Server
Which location does A Rust Server run from?
No region comes from A Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 151.245.32.130:8787.
What Rust version is A Rust Server on?
Rust network protocol 2634 and build 167231 on Linux is the build A Rust Server runs. Matching protocol is required to join. Let Steam update your game.
Is A Rust Server up, and how often does it stay up?
A Rust Server reports offline. The last reading came 20 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 8 October 2026.
Settings and map
What rules does A Rust Server enforce, and what are its settings?
Check: gather rate. The name A Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.
What map is A Rust Server on?
Check: map. Procedural, generated by the game, on A Rust Server.
Join
What do you do to join A Rust Server?
To join: start Rust, press F1 and type client.connect 151.245.32.130:8787. Or press Launch Rust here and Steam opens the game and connects you.