RUST METRICSFlight deck · live data
Data live Servers11,769 Players61,343 Populated3,535 Fresh wipes 3 h127 Scan5 min
‹ All servers151.240.92.7:28015
Offline Full Queue Fresh wipe Wipe due No query

Hotwire Test Renamed

Offline 151.240.92.7:28015 checked 17d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,850top 72%
Last wipe27d agono schedule published
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct7 Oct11 Oct14 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 20hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 20hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Hotwire Test Renamed when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. 3 hours after the wipe, the crowd peaked on the latest wipe.

When does Hotwire Test Renamed wipe?

Once a month Hotwire Test Renamed wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 27 days 4 hours ago.

Lists and filters

Which tags does Hotwire Test Renamed carry, and what do they mean?

These are the tags Hotwire Test Renamed publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): Slots: 75; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): The server runs game build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Hotwire Test Renamed appear in Rust Metrics lists and filters?

On Rust Metrics, Hotwire Test Renamed sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Hotwire Test Renamed hold among Rust servers?

Player hours over seven days put Hotwire Test Renamed at #15,850, in the top 72% of all ranked servers.

What is the population on Hotwire Test Renamed?

Status for Hotwire Test Renamed: offline. Last seen 17 days 16 hours ago.

Operator and location

Which location does Hotwire Test Renamed run from?

Reading: location. Hotwire Test Renamed gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 151.240.92.7:28015.

What Rust version is Hotwire Test Renamed on?

Reading: Hotwire Test Renamed, Rust network protocol 2634 and build 167398, Windows. Matching protocol is required to join. Let Steam update your game.

How reliable is Hotwire Test Renamed, and is it online now?

Hotwire Test Renamed reports offline. The last reading came 17 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 30 September 2026.

Map and rules

What rules does Hotwire Test Renamed enforce, and what are its settings?

Reading the name gives no gather rate for Hotwire Test Renamed. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Hotwire Test Renamed?

The game generates a procedural map for Hotwire Test Renamed.

Connection

How can you get onto Hotwire Test Renamed?

Press F1 in Rust and enter client.connect 151.240.92.7:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp75
Max players Slots: 75.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167398
Build The server runs game build 167398.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.