Test Server
Offline 151.240.103.124:38015 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 85/500
- 129/100
- 96/225
- 33/200
- 89/700
- 25/1000
Quick answers
from the figures on this pageWipe schedule
When does Test Server wipe?
The rhythm of Test Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 32 days 13 hours ago.
Tags
Which tags does Test Server carry, and what do they mean?
Tags published by Test Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167234 (Build): Game build reading: 167234; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Test Server?
Rust Metrics lists featuring Test Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does Test Server sit in the rankings?
Ranking for Test Server: #15,880 on seven-day player hours, top 72% of all ranked servers.
How full does Test Server get?
Reading for Test Server: offline at this moment; last seen 19 days 12 hours ago.
Server
Where does Test Server sit?
No region tag on Test Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 151.240.103.124:38015.
What Rust version is Test Server on?
Version check: Rust network protocol 2634 and build 167234 on Windows, run by Test Server. Matching protocol is required to join. Let Steam update your game.
How reliable is Test Server, and is it online now?
Check: connection. Test Server is offline at this moment. Last contact was 19 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 8 October 2026, recorded by Rust Metrics.
Map and rules
How is Test Server configured, and what rules are in force?
Check: gather rate. The name Test Server does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
What map is Test Server on?
Procedural map on Test Server, made by the game's generator.
Connection
How can you get onto Test Server?
Press F1 in Rust and enter client.connect 151.240.103.124:38015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.