JackNovaServer
Offline 151.115.46.136:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 30/500
- 126/100
- 44/225
- 31/700
- 9/200
- 0/500
Quick answers
from the figures on this pageReset cycle
How often does JackNovaServer wipe, and when?
Its rhythm cannot be told from the wipes of JackNovaServer on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 29 days ago.
Tags
How should you read the tags on JackNovaServer?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from JackNovaServer. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show JackNovaServer?
These Rust Metrics lists carry JackNovaServer: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does JackNovaServer hold among Rust servers?
Player hours over seven days put JackNovaServer at #13,129, in the top 59% of all ranked servers.
What player count does JackNovaServer carry?
Status for JackNovaServer: offline. Last seen 3 days ago. Check: players over seven days. Average 1, peak 1.
Server
Where does JackNovaServer sit?
No region tag on JackNovaServer. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 151.115.46.136:28015.
What Rust version is JackNovaServer on?
Reading: JackNovaServer, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is JackNovaServer, and is it online now?
Check: connection. JackNovaServer is offline at this moment. Last contact was 3 days ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. Check: first contact. Rust Metrics logged it on 25 October 2026.
Map and rules
What settings and rules apply on JackNovaServer?
Check: gather rate. The name JackNovaServer does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is JackNovaServer on?
The game generates a procedural map for JackNovaServer.
Connection
How do you connect to JackNovaServer?
Press F1 in Rust and enter client.connect 151.115.46.136:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.