RUST METRICSFlight deck · live data
Data live Servers11,898 Players102,237 Populated3,978 Fresh wipes 3 h333 Scan5 min
‹ All servers151.115.39.194:28015
Offline Full Queue Fresh wipe Wipe due No query

JackNovaServer

Offline 151.115.39.194:28015 checked 4d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#10,232top 46%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does JackNovaServer follow?

Its rhythm cannot be told from the wipes of JackNovaServer on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 30 days 16 hours ago.

Tags

Which tags does JackNovaServer carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from JackNovaServer. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show JackNovaServer?

Rust Metrics lists featuring JackNovaServer: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does JackNovaServer hold among Rust servers?

Player hours over seven days put JackNovaServer at #10,232, in the top 46% of all ranked servers.

How full does JackNovaServer get?

Reading for JackNovaServer: offline at this moment; last seen 4 days ago. Seven-day check: 1 players on average. Peak reading: 1.

Operator and location

Where does JackNovaServer sit?

No region comes from JackNovaServer. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 151.115.39.194:28015.

What Rust version is JackNovaServer on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by JackNovaServer. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on JackNovaServer, and is it online?

JackNovaServer reports offline. The last reading came 4 days ago. Uptime for the last 3 full days: 0 of 72 hours, or 0%. The first sighting on Rust Metrics was 25 October 2026.

Settings and map

What settings and rules apply on JackNovaServer?

Reading the name gives no gather rate for JackNovaServer. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on JackNovaServer?

The game generates a procedural map for JackNovaServer.

Join

How do you connect to JackNovaServer?

Press F1 in Rust and enter client.connect 151.115.39.194:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.