RUST METRICSFlight deck · live data
Data live Servers11,834 Players76,849 Populated3,824 Fresh wipes 3 h147 Scan5 min
‹ All servers151.115.36.170:28015
Offline Full Queue Fresh wipe Wipe due No query

JackNovaServer

Offline 151.115.36.170:28015 checked 27d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,465top 61%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does JackNovaServer wipe?

The rhythm of JackNovaServer's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 28 days 20 hours ago.

Tag meanings

How should you read the tags on JackNovaServer?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from JackNovaServer. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does JackNovaServer appear in Rust Metrics lists and filters?

These Rust Metrics lists carry JackNovaServer: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does JackNovaServer sit in the rankings?

Ranking for JackNovaServer: #14,465 on seven-day player hours, top 61% of all ranked servers.

What is the population on JackNovaServer?

Reading for JackNovaServer: offline at this moment; last seen 27 days 22 hours ago.

Operator and location

Which location does JackNovaServer run from?

No region tag on JackNovaServer. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 151.115.36.170:28015.

What Rust version is JackNovaServer on?

Version check: Rust network protocol 2633 and build 165217 on Windows, run by JackNovaServer. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on JackNovaServer, and is it online?

JackNovaServer reports offline. The last reading came 27 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 29 September 2026.

Settings and map

How is JackNovaServer configured, and what rules are in force?

Check: gather rate. The name JackNovaServer does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on JackNovaServer?

Procedural map on JackNovaServer, made by the game's generator.

Join

What do you do to join JackNovaServer?

To join: start Rust, press F1 and type client.connect 151.115.36.170:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build Build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.