JackNovaServer
Offline 151.115.12.9:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 227/500
- 125/100
- 189/225
- 34/200
- 198/700
- 65/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does JackNovaServer follow?
Its rhythm cannot be told from the wipes of JackNovaServer on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 28 days 17 hours ago.
Lists and filters
How should you read the tags on JackNovaServer?
Tags published by JackNovaServer, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does JackNovaServer appear in Rust Metrics lists and filters?
Rust Metrics lists featuring JackNovaServer: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does JackNovaServer sit in the rankings?
Ranking for JackNovaServer: #15,369 on seven-day player hours, top 70% of all ranked servers.
How full does JackNovaServer get?
Status for JackNovaServer: offline. Last seen 4 days 9 hours ago. Check: player average. 0 over the last seven days.
Server details
Where does JackNovaServer sit?
Reading: location. JackNovaServer gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 151.115.12.9:28015.
What Rust version is JackNovaServer on?
Reading: JackNovaServer, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is JackNovaServer up, and how often does it stay up?
Reading: offline. JackNovaServer last answered 4 days 9 hours ago. Reading: 1% uptime over the last 7 full days. It was up 1 of 168 hours. The first sighting on Rust Metrics was 1 October 2026.
Settings and map
What settings and rules apply on JackNovaServer?
Reading the name gives no gather rate for JackNovaServer. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on JackNovaServer?
Check: map. Procedural, generated by the game, on JackNovaServer.
How to join
What do you do to join JackNovaServer?
Check: join. Open Rust, press F1, then enter client.connect 151.115.12.9:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.