JackNovaServer
Offline 151.115.12.29:28015 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 155/500
- 123/100
- 182/225
- 95/700
- 5/200
- 40/1000
Quick answers
from the figures on this pageReset cycle
How often does JackNovaServer wipe, and when?
The rhythm of JackNovaServer's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 29 days 8 hours ago the current world was made.
Tags
Which tags does JackNovaServer carry, and what do they mean?
Tags published by JackNovaServer, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Game build reading: 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does JackNovaServer appear in Rust Metrics lists and filters?
These Rust Metrics lists carry JackNovaServer: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does JackNovaServer hold among Rust servers?
Player hours over seven days put JackNovaServer at #13,748, in the top 62% of all ranked servers.
How full does JackNovaServer get?
Status for JackNovaServer: offline. Last seen 21 days 2 hours ago.
Server
What location is JackNovaServer hosted in?
No region comes from JackNovaServer. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 151.115.12.29:28015.
What Rust version is JackNovaServer on?
Rust network protocol 2634 and build 166494 on Windows is the build JackNovaServer runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is JackNovaServer, and is it online now?
JackNovaServer reports offline. The last reading came 21 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 3 October 2026, recorded by Rust Metrics.
Map and rules
How is JackNovaServer configured, and what rules are in force?
No gather rate appears in the name: JackNovaServer. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is JackNovaServer on?
Check: map. Procedural, generated by the game, on JackNovaServer.
Join
How can you get onto JackNovaServer?
To join: start Rust, press F1 and type client.connect 151.115.12.29:28015. Or press Launch Rust here and Steam opens the game and connects you.