JackNovaServer
Offline 151.115.12.104:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 78/500
- 127/100
- 79/225
- 33/700
- 5/200
- 13/1000
Quick answers
from the figures on this pageWipe schedule
When does JackNovaServer wipe?
To tell the rhythm of JackNovaServer, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 29 days 4 hours ago the current world was made.
Lists and filters
How should you read the tags on JackNovaServer?
These are the tags JackNovaServer publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): The server runs game build 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does JackNovaServer appear in Rust Metrics lists and filters?
Rust Metrics lists featuring JackNovaServer: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does JackNovaServer hold among Rust servers?
Ranking for JackNovaServer: #15,915 on seven-day player hours, top 69% of all ranked servers.
What is the population on JackNovaServer?
Reading for JackNovaServer: offline at this moment; last seen 25 days 21 hours ago.
Operator and location
Where does JackNovaServer sit?
Reading: location. JackNovaServer gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 151.115.12.104:28015.
What Rust version is JackNovaServer on?
Reading: JackNovaServer, Rust network protocol 2634 and build 166494, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is JackNovaServer, and is it online now?
Check: connection. JackNovaServer is offline at this moment. Last contact was 25 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 30 September 2026.
Map and rules
How is JackNovaServer configured, and what rules are in force?
Check: gather rate. The name JackNovaServer does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on JackNovaServer?
The game generates a procedural map for JackNovaServer.
Join
How do you connect to JackNovaServer?
Check: join. Open Rust, press F1, then enter client.connect 151.115.12.104:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.