Server
Offline 150.241.83.229:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 32/500
- 134/100
- 39/225
- 7/700
- 9/200
- 2/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Server follow?
Its rhythm cannot be told from the wipes of Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 16 days 14 hours ago.
Tags
How should you read the tags on Server?
Tags published by Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Server sit in the rankings?
Ranking for Server: #15,411 on seven-day player hours, top 69% of all ranked servers.
How full does Server get?
Server is not responding; status offline, last seen 4 days 15 hours ago. Seven-day reading: 0 players on average.
Server
Which location does Server run from?
No region comes from Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 150.241.83.229:28015.
What Rust version is Server on?
Reading: Server, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
Is Server up, and how often does it stay up?
Check: connection. Server is offline at this moment. Last contact was 4 days 15 hours ago. Reading: 0% uptime over the last 4 full days. It was up 0 of 96 hours. Reading: first seen 23 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does Server enforce, and what are its settings?
Check: gather rate. The name Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is Server on?
Check: map. Procedural, generated by the game, on Server.
Join
How do you connect to Server?
Check: join. Open Rust, press F1, then enter client.connect 150.241.83.229:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.