My Oxide Server
Offline 150.228.105.152:27015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 35/500
- 121/100
- 56/225
- 20/700
- 56/700
- 255/260
Quick answers
from the figures on this pageWipe timing
When does My Oxide Server wipe?
Its rhythm cannot be told from the wipes of My Oxide Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 40 days 10 hours ago.
Lists and filters
How should you read the tags on My Oxide Server?
Tags published by My Oxide Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does My Oxide Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry My Oxide Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does My Oxide Server hold among Rust servers?
Ranking for My Oxide Server: #15,412 on seven-day player hours, top – of all ranked servers.
What is the population on My Oxide Server?
Status for My Oxide Server: offline. Last seen 40 days 9 hours ago.
Server
Where does My Oxide Server sit?
No region tag on My Oxide Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 150.228.105.152:27015.
What Rust version is My Oxide Server on?
Reading: My Oxide Server, Rust network protocol 2633 and build 164530, Windows. Matching protocol is required to join. Let Steam update your game.
Is My Oxide Server up, and how often does it stay up?
Reading: offline. My Oxide Server last answered 40 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 19 September 2026, recorded by Rust Metrics.
Settings and map
How is My Oxide Server configured, and what rules are in force?
Reading the name gives no gather rate for My Oxide Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is My Oxide Server on?
The game generates a procedural map for My Oxide Server.
How to join
How can you get onto My Oxide Server?
Check: join. Open Rust, press F1, then enter client.connect 150.228.105.152:27015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.