TroubleChute
Offline 150.228.104.179:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 176/500
- 134/100
- 118/225
- 79/700
- 40/200
- 246/700
Quick answers
from the figures on this pageWipe schedule
When does TroubleChute wipe?
Its rhythm cannot be told from the wipes of TroubleChute on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 43 days 5 hours ago.
Lists and filters
How should you read the tags on TroubleChute?
Tags published by TroubleChute, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show TroubleChute?
These Rust Metrics lists carry TroubleChute: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does TroubleChute hold among Rust servers?
Player hours over seven days put TroubleChute at #15,498, in the top – of all ranked servers.
What is the population on TroubleChute?
Status for TroubleChute: offline. Last seen 43 days 2 hours ago.
Server details
Where does TroubleChute sit?
No region tag on TroubleChute. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 150.228.104.179:28015.
What Rust version is TroubleChute on?
Rust network protocol 2633 and build 163794 on Windows is the build TroubleChute runs. Check: protocol. To join, your game must match; Steam handles the update.
Is TroubleChute up, and how often does it stay up?
TroubleChute reports offline. The last reading came 43 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 September 2026.
Settings and map
What settings and rules apply on TroubleChute?
No gather rate appears in the name: TroubleChute. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on TroubleChute?
Check: map. Procedural, generated by the game, on TroubleChute.
Join
How do you connect to TroubleChute?
To join: start Rust, press F1 and type client.connect 150.228.104.179:28015. Or press Launch Rust here and Steam opens the game and connects you.