TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE!
Offline NA 15.235.86.66:25573 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 13/175
- 9/90
- 5/1000
- 3/15
- 1/50
- 1/50
Quick answers
from the figures on this pageReset cycle
What wipe timing does TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! follow?
The estimate for TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE!'s next wipe comes from the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 41 days 3 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Lists and filters
How should you read the tags on TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE!?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts16 (Group limit): Teams are capped at 16; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here; ^q (Premium): Check: access. Premium players only; NA (North America): Its browser listing: North America from TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE!. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE!?
Rust Metrics lists featuring TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE!: Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! sit in the rankings?
Player hours over the last seven days put TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! at #15,428, #1,586 in North America, in the top – of all ranked servers.
What player count does TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! carry?
Status for TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE!: offline. Last seen 41 days 1 hours ago.
Server
Which location does TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! run from?
TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 15.235.86.66:25573.
What Rust version is TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! on?
Rust network protocol 2633 and build 164530 on Linux is the build TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! runs. Matching protocol is required to join. Let Steam update your game.
Is TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! up, and how often does it stay up?
Check: connection. TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! is offline at this moment. Last contact was 41 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 18 September 2026, recorded by Rust Metrics.
Map and rules
How is TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE! configured, and what rules are in force?
Reading the name gives no gather rate for TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE!. Group size, maximum: 16 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Check: access. Premium players only. VAC is on. That is Valve's anti-cheat.
How to join
What do you do to join TURBOSBLAST! US PVE/P | TESTING R&D SERVER | RESTARTS POSSIBLE!?
To join: start Rust, press F1 and type client.connect 15.235.86.66:25573. Or press Launch Rust here and Steam opens the game and connects you. Check: access. Premium players only.