A Shockbyte x Discord Production Rust Server
Online 15.235.31.125:21650 checked 12m ago
Server instruments
last reading Thu 20:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 237 · below 20 is lag, below 10 is badEntities
48 h range 5,998–8,317 · memory 3,725 MBUptime
3 days 9 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 62/500
- 121/100
- 112/225
- 36/700
- 119/700
- 347/350
Quick answers
from the figures on this pageWipe schedule
How often does A Shockbyte x Discord Production Rust Server wipe, and when?
Its rhythm cannot be told from the wipes of A Shockbyte x Discord Production Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 21 days 2 hours ago.
Lists and filters
Which tags does A Shockbyte x Discord Production Rust Server carry, and what do they mean?
Tags published by A Shockbyte x Discord Production Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): Slots: 75; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show A Shockbyte x Discord Production Rust Server?
On Rust Metrics, A Shockbyte x Discord Production Rust Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?
Ranking for A Shockbyte x Discord Production Rust Server: #15,268 on seven-day player hours, top 68% of all ranked servers.
What player count does A Shockbyte x Discord Production Rust Server carry?
0 of 75 slots are filled on A Shockbyte x Discord Production Rust Server right now. Seven-day reading: 0 players on average.
Operator and location
Where does A Shockbyte x Discord Production Rust Server sit?
No region tag on A Shockbyte x Discord Production Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 15.235.31.125:21650.
What Rust version is A Shockbyte x Discord Production Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is the build A Shockbyte x Discord Production Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.
How does A Shockbyte x Discord Production Rust Server perform?
Over the last 48 hours the average was 240 server fps; the floor was 237. Reading: 8,317 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 3,725 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is A Shockbyte x Discord Production Rust Server up, and how often does it stay up?
Reading: online. A Shockbyte x Discord Production Rust Server answers right now. By its reported uptime, the last restart was roughly 3 days 9 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 8 October 2026.
Rules and settings
What rules does A Shockbyte x Discord Production Rust Server enforce, and what are its settings?
Reading the name gives no gather rate for A Shockbyte x Discord Production Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on A Shockbyte x Discord Production Rust Server?
Size 1,500 and seed 50000: the game generates the procedural map on A Shockbyte x Discord Production Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to A Shockbyte x Discord Production Rust Server?
Press F1 in Rust and enter client.connect 15.235.31.125:21650. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.