A Shockbyte Rust Server
Online 15.235.31.110:21162 checked 27m ago
Server instruments
last reading Thu 23:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 190 · below 20 is lag, below 10 is badEntities
48 h range 64,554–77,394 · memory 2,822 MBUptime
16 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:53 UTC21d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 21/500
- 132/100
- 36/225
- 10/700
- 44/700
- 182/215
Quick answers
from the figures on this pageWipe schedule
What happens on A Shockbyte Rust Server when wipe day comes?
The busiest point of its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 1 hours in.
When does A Shockbyte Rust Server wipe?
The rhythm of A Shockbyte Rust Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 21 days 6 hours ago.
Lists and filters
Which tags does A Shockbyte Rust Server carry, and what do they mean?
Tags published by A Shockbyte Rust Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show A Shockbyte Rust Server?
These Rust Metrics lists carry A Shockbyte Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does A Shockbyte Rust Server sit in the rankings?
Player hours over seven days put A Shockbyte Rust Server at #15,262, in the top 69% of all ranked servers.
What player count does A Shockbyte Rust Server carry?
0 of 40 slots are filled on A Shockbyte Rust Server right now. Seven-day reading: 0 players on average.
Server
Which location does A Shockbyte Rust Server run from?
Reading: location. A Shockbyte Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 15.235.31.110:21162.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is the build A Shockbyte Rust Server runs. Matching protocol is required to join. Let Steam update your game.
Is performance on A Shockbyte Rust Server within range?
Reading: 224 server fps on average across the last 48 hours. It never dropped below 190. Check: entities. The peak was 77,394, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,595 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on A Shockbyte Rust Server, and is it online?
Check: connection. A Shockbyte Rust Server is online at this moment. By its reported uptime, the last restart was roughly 16 hours ago. Reading: 85% uptime over the last 7 full days. It was up 143 of 168 hours. Check: first contact. Rust Metrics logged it on 8 October 2026.
Settings and map
What settings and rules apply on A Shockbyte Rust Server?
Check: gather rate. The name A Shockbyte Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is off. That is Valve's anti-cheat.
What map is A Shockbyte Rust Server on?
Check: map. Procedural, size 3,500, seed 1573025114, generated by the game on A Shockbyte Rust Server. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto A Shockbyte Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 15.235.31.110:21162. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.