RUST METRICSFlight deck · live data
Data live Servers11,879 Players98,401 Populated3,904 Fresh wipes 3 h400 Scan5 min
‹ All servers15.235.180.140:28035
Offline Full Queue Fresh wipe Wipe due No query

WORLD2

Offline 15.235.180.140:28035 checked 19d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,828top 72%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does WORLD2 wipe, and when?

The rhythm of WORLD2's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 21 days 21 hours ago.

Tags

How should you read the tags on WORLD2?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167058 (Build): Build 167058; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from WORLD2. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does WORLD2 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry WORLD2: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does WORLD2 sit in the rankings?

Player hours over seven days put WORLD2 at #15,828, in the top 72% of all ranked servers.

What is the population on WORLD2?

WORLD2 is not responding; status offline, last seen 19 days 5 hours ago.

Operator and location

Which location does WORLD2 run from?

No region tag on WORLD2. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 15.235.180.140:28035.

What Rust version is WORLD2 on?

Version check: Rust network protocol 2634 and build 167058 on Windows, run by WORLD2. Matching protocol is required to join. Let Steam update your game.

Is WORLD2 up, and how often does it stay up?

WORLD2 reports offline. The last reading came 19 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 7 October 2026.

Rules and settings

What settings and rules apply on WORLD2?

No gather rate appears in the name: WORLD2. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is WORLD2 on?

From seed 1809155533, the game generates the procedural map on WORLD2. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join WORLD2?

To join: start Rust, press F1 and type client.connect 15.235.180.140:28035. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167058
Build Build 167058.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.