A Shockbyte x Discord Production Rust Server
Online 15.235.132.79:23648 checked 13m ago
Server instruments
last reading Thu 16:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 33 · below 20 is lag, below 10 is badEntities
48 h range 42,507–44,957 · memory 3,184 MBUptime
23 h 26 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 20:10 UTC2d ago | 1 | – | running | 0 |
| Sat 24 Oct, 16:04 UTC5d ago | 1 | halved by day 1 | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 141/500
- 133/100
- 199/225
- 87/700
- 228/700
- 347/350
Quick answers
from the figures on this pageWipe timing
What happens on A Shockbyte x Discord Production Rust Server when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. 11 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.
What wipe timing does A Shockbyte x Discord Production Rust Server follow?
To tell the rhythm of A Shockbyte x Discord Production Rust Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 2 days 21 hours ago.
Tag meanings
How should you read the tags on A Shockbyte x Discord Production Rust Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from A Shockbyte x Discord Production Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does A Shockbyte x Discord Production Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry A Shockbyte x Discord Production Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Occupancy
What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #12,741, in the top 57% of all ranked servers.
How full does A Shockbyte x Discord Production Rust Server get?
Current headcount on A Shockbyte x Discord Production Rust Server: 0 players, 40 slots available. Check: players over seven days. Average 0, peak 1.
Operator and location
What location is A Shockbyte x Discord Production Rust Server hosted in?
Reading: location. A Shockbyte x Discord Production Rust Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 15.235.132.79:23648.
What Rust version is A Shockbyte x Discord Production Rust Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Shockbyte x Discord Production Rust Server. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for A Shockbyte x Discord Production Rust Server?
Reading: 222 server fps on average across the last 48 hours. It never dropped below 33. Peak entity count: 44,957. Buildings, deployables and all else included. Check: memory. Peak use was 3,565 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?
A Shockbyte x Discord Production Rust Server reports online. Status: normal. Reading: uptime. About 23 hours ago it restarted, on its own count. Uptime for the last 4 full days: 86 of 96 hours, or 90%. The first sighting on Rust Metrics was 24 October 2026.
Rules and settings
What rules does A Shockbyte x Discord Production Rust Server enforce, and what are its settings?
Reading the name gives no gather rate for A Shockbyte x Discord Production Rust Server. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is A Shockbyte x Discord Production Rust Server on?
From seed 20000, the game generates the procedural map on A Shockbyte x Discord Production Rust Server. Its size is 3,000. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to A Shockbyte x Discord Production Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 15.235.132.79:23648. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.