RUST METRICSFlight deck · live data
Data live Servers11,898 Players102,471 Populated3,963 Fresh wipes 3 h334 Scan5 min
‹ All servers15.235.125.194:28980
Offline Full Queue Fresh wipe Wipe due No query

gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ

Offline 15.235.125.194:28980 checked 34d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 1 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#11,780top 53%
Last wipe35d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak14players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Wed 23 SepMon 21 SepFri 18 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 21:11 UTC35d ago 18 – running 3
Mon 21 Sep, 20:28 UTC37d ago 23 halved by day 1 2 days 0
Fri 18 Sep, 02:09 UTC41d ago 1 held half 3.8 days 0
Wed 16 Sep, 18:23 UTC42d ago 3 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ when wipe day comes?

An average of 14 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. It fell below half by day 1 when it didn't.

When does gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ wipe?

There is no next wipe to predict: gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 35 days 20 hours ago.

Lists and filters

Which tags does gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): Slots: 200; ts100 (Group limit): You may team up with at most 100; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?

Rust Metrics lists featuring gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ hold among Rust servers?

Ranking for gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ: #11,780 on seven-day player hours, top 53% of all ranked servers.

What is the population on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?

gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ is not responding; status offline, last seen 34 days 23 hours ago.

Server

What location is gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ hosted in?

Reading: location. gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 15.235.125.194:28980.

What Rust version is gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ on?

Reading: gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ, Rust network protocol 2633 and build 165217, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ up, and how often does it stay up?

gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ reports offline. The last reading came 34 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 15 September 2026.

Rules and settings

What rules does gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ enforce, and what are its settings?

Reading the name gives no gather rate for gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ. Group size, maximum: 100 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Connection

How can you get onto gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?

To join: start Rust, press F1 and type client.connect 15.235.125.194:28980. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,gmrust,cs165217,ts100,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players Slots: 200.
ts100
Group limit You may team up with at most 100.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build Build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.