RUST METRICSFlight deck · live data
Data live Servers11,744 Players55,501 Populated3,172 Fresh wipes 3 h123 Scan5 min
‹ All servers15.235.113.18:28005
Online Full Queue Fresh wipe Wipe due No query

Pine Hosting - Rust Server

Online NA 15.235.113.18:28005 checked 7m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Fri 00:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 82,114 ×1000

Entities

48 h range 82,114–84,599 · memory 2,468 MB
1239 ET SINCE RESTART 3D 03H

Uptime

3 days 3 hours since its last restart, at the last reading
7-day average0peak 1
Rank#14,915top 67% · #1468 in NA
Last wipe25d agomonthly schedule
Next wipe6d 17hThu 5 Nov, 19:00 UTC FW
Memory2,468MBat the last reading
REC 1

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

0246802:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct30 Oct

Top 67% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

usual gap7.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 17hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 17hFW

The first 48 hours of its last wipes

Mon 5 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 00:05 UTC25d ago 1 – running 0
Sun 27 Sep, 21:45 UTC32d ago 1 halved by day 1 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Pine Hosting - Rust Server when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1 it fell below half when it didn't.

What wipe timing does Pine Hosting - Rust Server follow?

The only wipe for Pine Hosting - Rust Server is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 25 days 1 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Lists and filters

How should you read the tags on Pine Hosting - Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): North America is the browser category it sits in from Pine Hosting - Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Pine Hosting - Rust Server?

On Rust Metrics, Pine Hosting - Rust Server sits in these lists: Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does Pine Hosting - Rust Server sit in the rankings?

Player hours over the last seven days put Pine Hosting - Rust Server at #14,915, #1,468 in North America, in the top 67% of all ranked servers.

What is the population on Pine Hosting - Rust Server?

Current headcount on Pine Hosting - Rust Server: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 1.

Operator and location

Where does Pine Hosting - Rust Server sit?

Reading: location. The NA tag puts Pine Hosting - Rust Server in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 15.235.113.18:28005.

What Rust version is Pine Hosting - Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is the build Pine Hosting - Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.

How does Pine Hosting - Rust Server perform?

Check: fps. Average 5 server fps over the last 48 hours, low of 5. Within range. Check: entities. The peak was 84,599, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 2,790 MB. Expect lag when fps falls and entities climb.

How reliable is Pine Hosting - Rust Server, and is it online now?

Pine Hosting - Rust Server reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 3 days 3 hours ago. Reading: 45% uptime over the last 7 full days. It was up 75 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is Pine Hosting - Rust Server configured, and what rules are in force?

Check: gather rate. The name Pine Hosting - Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is Pine Hosting - Rust Server on?

Size 3,600 and seed 1337: the game generates the procedural map on Pine Hosting - Rust Server from them. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

Join

How do you connect to Pine Hosting - Rust Server?

To join: start Rust, press F1 and type client.connect 15.235.113.18:28005. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.