RUST METRICSFlight deck · live data
Data live Servers11,824 Players96,179 Populated3,864 Fresh wipes 3 h529 Scan5 min
‹ All servers15.204.68.240:23990
Online Full Queue Fresh wipe Wipe due No query

Canadian Badlands

Online NA 15.204.68.240:23990 checked 11m ago

monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 19:00 UTC
0 31 62 94 125 PAX 0 /125

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 147 SERVER FPS

Server fps

48 h low 18 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 104,558 ×1000

Entities

48 h range 81,225–106,261 · memory 2,904 MB
1239 ET SINCE RESTART 03:24

Uptime

3 h 24 min since its last restart, at the last reading
7-day average0peak 2
Rank#5,344top 24% · #904 in NA
Last wipe13d agomonthly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Memory2,904MBat the last reading
REC 1

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap12.3 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 22hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 22hFW

The first 48 hours of its last wipes

Fri 16 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:52 UTC13d ago 1 – running 0
Sat 3 Oct, 19:09 UTC26d ago 2 halved by day 6 12.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Canadian Badlands?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 6 it fell below half.

When does Canadian Badlands wipe?

The only wipe for Canadian Badlands is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 13 days 17 hours ago. Its tags carry a monthly wipe schedule.

Tags

Which tags does Canadian Badlands carry, and what do they mean?

Tags published by Canadian Badlands, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp125 (Max players): Slots: 125; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): The server browser files it under North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Canadian Badlands appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Canadian Badlands: Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Population

Where does Canadian Badlands sit in the rankings?

Ranked by seven-day player hours, Canadian Badlands sits at #5,344 and #904 in North America, inside the top 24%.

How full does Canadian Badlands get?

Current headcount on Canadian Badlands: 0 players, 125 slots available. Seven-day check: 0 players on average. Peak reading: 2.

Server details

Which location does Canadian Badlands run from?

Its NA tag places Canadian Badlands in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 15.204.68.240:23990.

What Rust version is Canadian Badlands on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Canadian Badlands. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Canadian Badlands within range?

Over the last 48 hours the average was 142 server fps; the floor was 18. Reading: 106,261 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,467 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is Canadian Badlands, and is it online now?

Reading: online. Canadian Badlands answers right now. Reading: uptime. About 3 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 1 October 2026.

Map and rules

What rules does Canadian Badlands enforce, and what are its settings?

Reading the name gives no gather rate for Canadian Badlands. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

What map is Canadian Badlands on?

Check: map. Procedural, size 4,000, seed 8675309, generated by the game on Canadian Badlands. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto Canadian Badlands?

Press F1 in Rust and enter client.connect 15.204.68.240:23990. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp125
Max players Slots: 125.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.