RUST METRICSFlight deck · live data
Data live Servers11,892 Players102,455 Populated3,980 Fresh wipes 3 h459 Scan5 min
‹ All servers15.204.68.213:24072
Offline Full Queue Fresh wipe Wipe due No query

South Park!

Offline 15.204.68.213:24072 checked 1d ago

moddedoxide
COM 1 · connect

Server instruments

last reading Tue 22:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 228 SERVER FPS

Server fps

48 h low 228 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 22,118 ×1000

Entities

48 h range 22,014–22,244 · memory 2,397 MB
1239 ET SINCE RESTART 1D 09H

Uptime

1 days 9 hours since its last restart, at the last reading
7-day average1peak 7
Rank#3,020top 14%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Memory2,397MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75120:0021:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040020:0021:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.9 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 22 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 01:28 UTC7d ago 4 – running 3
Sun 18 Oct, 04:49 UTC11d ago 3 halved by day 2 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on South Park! when wipe day comes?

At their busiest, its recent wipes drew 4 players on average. Peak crowd on the latest wipe: 1 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 2 it fell below half.

When does South Park! wipe?

Its rhythm cannot be told from the wipes of South Park! on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 7 days 17 hours ago.

Tag meanings

How should you read the tags on South Park!?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from South Park!. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does South Park! appear in Rust Metrics lists and filters?

These Rust Metrics lists carry South Park!: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does South Park! sit in the rankings?

Player hours over seven days put South Park! at #3,020, in the top 14% of all ranked servers.

How full does South Park! get?

Status for South Park!: offline. Last seen 44 hours ago. Check: players over seven days. Average 1, peak 7. Average at the busiest hour was 0 players, at 22:00 UTC over the last 48 hours.

Server details

Where does South Park! sit?

Reading: location. South Park! gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 15.204.68.213:24072.

What Rust version is South Park! on?

Rust network protocol 2635 and build 167781 on Linux is the build South Park! runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on South Park! within range?

Check: fps. Average 235 server fps over the last 48 hours, low of 228. Within range. Reading: 22,244 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,514 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is South Park!, and is it online now?

Check: connection. South Park! is offline at this moment. Last contact was 44 hours ago. Reading: uptime. About 33 hours ago it restarted, on its own count. Uptime for the last 7 full days: 143 of 168 hours, or 85%. Check: first contact. Rust Metrics logged it on 18 October 2026.

Settings and map

How is South Park! configured, and what rules are in force?

Reading the name gives no gather rate for South Park!. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is South Park! on?

From seed 1321801525, the game generates the procedural map on South Park!. Its size is 2,000. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto South Park!?

Press F1 in Rust and enter client.connect 15.204.68.213:24072. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.