MarcoTFU
Offline 15.204.68.193:26872 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 02:37 UTC11d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 153/500
- 130/100
- 185/225
- 95/700
- 251/700
- 348/350
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on MarcoTFU?
An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours.
What wipe timing does MarcoTFU follow?
To tell the rhythm of MarcoTFU, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 11 days 13 hours ago the current world was made.
Lists and filters
Which tags does MarcoTFU carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from MarcoTFU. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does MarcoTFU appear in Rust Metrics lists and filters?
These Rust Metrics lists carry MarcoTFU: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
Where does MarcoTFU sit in the rankings?
Ranking for MarcoTFU: #11,506 on seven-day player hours, top 52% of all ranked servers.
What player count does MarcoTFU carry?
MarcoTFU is not responding; status offline, last seen 10 days 11 hours ago.
Server
Where does MarcoTFU sit?
No region comes from MarcoTFU. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 15.204.68.193:26872.
What Rust version is MarcoTFU on?
Reading: MarcoTFU, Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is MarcoTFU, and is it online now?
MarcoTFU reports offline. The last reading came 10 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 18 October 2026.
Map and rules
What settings and rules apply on MarcoTFU?
Check: gather rate. The name MarcoTFU does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is MarcoTFU on?
Check: map. Procedural, size 2,500, seed 744831120, generated by the game on MarcoTFU. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto MarcoTFU?
Press F1 in Rust and enter client.connect 15.204.68.193:26872. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.