RUST METRICSFlight deck · live data
Data live Servers11,821 Players96,636 Populated3,859 Fresh wipes 3 h527 Scan5 min
‹ All servers15.204.47.27:28035
Offline Full Queue Fresh wipe Wipe due No query

Fractured Eden Test

Offline 15.204.47.27:28035 checked 27d ago

biweekly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,353top 63%
Last wipe27d agobiweekly schedule
Next wipe18hFri 30 Oct, 15:10 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep28 Sep2 Oct5 Oct9 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:10 UTC, in 18h. Its biweekly schedule tag · low confidence

usual gap1.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Fri 30 Oct, 15:10 UTC18h
  2. WPT 2Thu 5 Nov, 19:00 UTC6d 22hFW
  3. WPT 3Fri 13 Nov, 15:10 UTC14d 18h
  4. WPT 4Fri 27 Nov, 15:10 UTC28d 18h
  5. WPT 5Thu 3 Dec, 19:00 UTC34d 22hFW
  6. WPT 6Fri 11 Dec, 15:10 UTC42d 18h

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:10 UTC27d ago 2 – running 0
Thu 1 Oct, 13:58 UTC28d ago 2 – 1.1 days 0
Thu 1 Oct, 00:30 UTC28d ago 2 – 0.6 days 0
Thu 24 Sep, 02:06 UTC35d ago 2 halved by day 1 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Fractured Eden Test?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 3 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half when it didn't.

How often does Fractured Eden Test wipe, and when?

The prediction follows its tag, because too few of Fractured Eden Test's wipes are on record to confirm its schedule. Friday 30 October at 15:10 UTC is when its next wipe is due. The world it runs now was made 27 days 2 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Tag meanings

Which tags does Fractured Eden Test carry, and what do they mean?

Tags published by Fractured Eden Test, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): The server runs game build 166586; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Fractured Eden Test appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Fractured Eden Test: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Occupancy

Where does Fractured Eden Test sit in the rankings?

Ranking for Fractured Eden Test: #14,353 on seven-day player hours, top 63% of all ranked servers.

How full does Fractured Eden Test get?

Status for Fractured Eden Test: offline. Last seen 27 days 1 hours ago.

Server details

Where does Fractured Eden Test sit?

No region comes from Fractured Eden Test. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 15.204.47.27:28035.

What Rust version is Fractured Eden Test on?

Version check: Rust network protocol 2634 and build 166586 on Windows, run by Fractured Eden Test. Check: protocol. To join, your game must match; Steam handles the update.

Is Fractured Eden Test up, and how often does it stay up?

Check: connection. Fractured Eden Test is offline at this moment. Last contact was 27 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 21 September 2026.

Rules and settings

What rules does Fractured Eden Test enforce, and what are its settings?

Check: gather rate. The name Fractured Eden Test does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

How to join

How can you get onto Fractured Eden Test?

To join: start Rust, press F1 and type client.connect 15.204.47.27:28035. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^b,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166586
Build The server runs game build 166586.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.