RUST METRICSFlight deck · live data
Data live Servers11,830 Players81,821 Populated3,745 Fresh wipes 3 h270 Scan5 min
‹ All servers15.204.44.102:60402
Online Full Queue Fresh wipe Wipe due No query

Solfire Gardens Rust Server

Online NA 15.204.44.102:60402 checked 11m ago

monthly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 13:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 171 SERVER FPS

Server fps

48 h low 113 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 108,679 ×1000

Entities

48 h range 93,887–111,708 · memory 2,994 MB
1239 ET SINCE RESTART 01:00

Uptime

1 h 0 min since its last restart, at the last reading
7-day average0peak 3
Rank#4,533top 20% · #774 in NA
Last wipe27d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Memory2,994MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5215:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 20% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 4hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 4hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 32 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:01 UTC FW27d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Solfire Gardens Rust Server?

The busiest point of its recent wipes drew 5 players on average. 32 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Solfire Gardens Rust Server follow?

With the force wipe, once a month, Solfire Gardens Rust Server wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 27 days 20 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tags

Which tags does Solfire Gardens Rust Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): The server browser files it under North America from Solfire Gardens Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Solfire Gardens Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Solfire Gardens Rust Server: Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does Solfire Gardens Rust Server sit in the rankings?

Top 20% of all ranked servers: Solfire Gardens Rust Server takes #4,533 on seven-day player hours and #774 in North America.

How full does Solfire Gardens Rust Server get?

Current headcount on Solfire Gardens Rust Server: 0 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 3. Check: 48-hour peak. 01:00 UTC, 2 players on average.

Operator and location

What location is Solfire Gardens Rust Server hosted in?

Its NA tag places Solfire Gardens Rust Server in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 15.204.44.102:60402.

What Rust version is Solfire Gardens Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Solfire Gardens Rust Server. To get in, your game needs the same protocol; Steam applies the update.

How does Solfire Gardens Rust Server perform?

Check: fps. Average 141 server fps over the last 48 hours, low of 113. Within range. Peak entity count: 111,708. Buildings, deployables and all else included. Memory peak: 4,127 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Solfire Gardens Rust Server, and is it online now?

Reading: online. Solfire Gardens Rust Server answers right now. Check: restart. The uptime it reports puts the last restart about 1 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on Solfire Gardens Rust Server?

Check: gather rate. The name Solfire Gardens Rust Server does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Solfire Gardens Rust Server?

Size 4,400 and seed 5551515: the game generates the procedural map on Solfire Gardens Rust Server from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to Solfire Gardens Rust Server?

Press F1 in Rust and enter client.connect 15.204.44.102:60402. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://solfiregardens.com is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.