[US] Rustwood | Small | Weekly | Quad | Vanilla+
Online NA 15.204.208.98:38215 checked 10m ago
Server instruments
last reading Fri 01:00 UTCPlayers now
2% full 7-day avg7-day peakServer fps
48 h low 117 · below 20 is lag, below 10 is badEntities
48 h range 56,677–59,354 · memory 2,021 MBUptime
10 h 52 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 2 November, 00:24 UTC, in 2d 21h. Its weekly schedule tag · low confidence
Coming wipes
- WPT 1Mon 2 Nov, 00:24 UTC2d 21h
- WPT 2Thu 5 Nov, 19:00 UTC6d 15hFW
- WPT 3Mon 9 Nov, 00:24 UTC9d 21h
- WPT 4Mon 16 Nov, 00:24 UTC16d 21h
- WPT 5Mon 23 Nov, 00:24 UTC23d 21h
- WPT 6Mon 30 Nov, 00:24 UTC30d 21h
- WPT 7Thu 3 Dec, 19:00 UTC34d 15hFW
- WPT 8Mon 7 Dec, 00:24 UTC37d 21h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 00:24 UTC4d ago | 3 | – | running | 0 |
| Sun 25 Oct, 03:07 UTC4d ago | 3 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 84/100
- 5/150
- 633/725
- 718/775
- 102/250
- 62/200
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on [US] Rustwood | Small | Weekly | Quad | Vanilla+?
At their busiest, its recent wipes drew 3 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does [US] Rustwood | Small | Weekly | Quad | Vanilla+ follow?
The prediction follows its tag, because too few of [US] Rustwood | Small | Weekly | Quad | Vanilla+'s wipes are on record to confirm its schedule. Monday 2 November at 00:24 UTC is when its next wipe is due. The world it runs now was made 4 days 2 hours ago. Its tags carry a weekly wipe schedule.
Tags
Which tags does [US] Rustwood | Small | Weekly | Quad | Vanilla+ carry, and what do they mean?
Tags published by [US] Rustwood | Small | Weekly | Quad | Vanilla+, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^w (Weekly): It wipes each week; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; NA (North America): North America is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does [US] Rustwood | Small | Weekly | Quad | Vanilla+ appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [US] Rustwood | Small | Weekly | Quad | Vanilla+: Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Occupancy
What position does [US] Rustwood | Small | Weekly | Quad | Vanilla+ hold among Rust servers?
Player hours over the last seven days put [US] Rustwood | Small | Weekly | Quad | Vanilla+ at #4,608, #785 in North America, in the top 21% of all ranked servers.
What is the population on [US] Rustwood | Small | Weekly | Quad | Vanilla+?
Current headcount on [US] Rustwood | Small | Weekly | Quad | Vanilla+: 1 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 3. Check: 48-hour peak. 15:00 UTC, 1 players on average.
Operator and location
What location is [US] Rustwood | Small | Weekly | Quad | Vanilla+ hosted in?
Reading: location. The NA tag puts [US] Rustwood | Small | Weekly | Quad | Vanilla+ in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 15.204.208.98:38215.
What Rust version is [US] Rustwood | Small | Weekly | Quad | Vanilla+ on?
Reading: [US] Rustwood | Small | Weekly | Quad | Vanilla+, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for [US] Rustwood | Small | Weekly | Quad | Vanilla+?
Reading: 149 server fps on average across the last 48 hours. It never dropped below 117. Check: entities. The peak was 59,354, counting buildings, deployables and the rest of the world. Reading: 2,299 MB of memory at the highest. Expect lag when fps falls and entities climb.
How reliable is [US] Rustwood | Small | Weekly | Quad | Vanilla+, and is it online now?
[US] Rustwood | Small | Weekly | Quad | Vanilla+ reports online. Status: normal. By its reported uptime, the last restart was roughly 10 hours ago. Reading: 99% uptime over the last 6 full days. It was up 143 of 144 hours. Reading: first seen 23 October 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on [US] Rustwood | Small | Weekly | Quad | Vanilla+?
Check: gather rate. The name [US] Rustwood | Small | Weekly | Quad | Vanilla+ does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on [US] Rustwood | Small | Weekly | Quad | Vanilla+?
Check: map. Procedural, size 3,300, seed 1337, generated by the game on [US] Rustwood | Small | Weekly | Quad | Vanilla+. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How can you get onto [US] Rustwood | Small | Weekly | Quad | Vanilla+?
Press F1 in Rust and enter client.connect 15.204.208.98:38215. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.