[US] RADFIELD_TEST 1
Offline 15.204.180.17:60406 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC9d 0hFW
- WPT 2Thu 3 Dec, 19:00 UTC37d 0hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 23:28 UTC30d ago | 1 | – | running | 0 |
| Sun 20 Sep, 20:58 UTC36d ago | 9 | halved by day 1 | 6.1 days | 1 |
| Wed 16 Sep, 18:55 UTC41d ago | 1 | halved by day 3 | 4.1 days | 0 |
| Mon 14 Sep, 23:26 UTC42d ago | 1 | – | 1.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 11/175
- 7/90
- 3/1000
- 1/15
- 0/50
- 0/50
Quick answers
from the figures on this pageReset cycle
What happens on [US] RADFIELD_TEST 1 when wipe day comes?
The busiest point of its recent wipes drew 4 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 2 it fell below half.
How often does [US] RADFIELD_TEST 1 wipe, and when?
With the force wipe, once a month, [US] RADFIELD_TEST 1 wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 30 days 19 hours ago. Its tags carry a monthly wipe schedule.
Tags
Which tags does [US] RADFIELD_TEST 1 carry, and what do they mean?
These are the tags [US] RADFIELD_TEST 1 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp300 (Max players): 300 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show [US] RADFIELD_TEST 1?
These Rust Metrics lists carry [US] RADFIELD_TEST 1: Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does [US] RADFIELD_TEST 1 hold among Rust servers?
Ranking for [US] RADFIELD_TEST 1: #15,916 on seven-day player hours, top 69% of all ranked servers.
How full does [US] RADFIELD_TEST 1 get?
Status for [US] RADFIELD_TEST 1: offline. Last seen 25 days 12 hours ago.
Server details
Where does [US] RADFIELD_TEST 1 sit?
Reading: location. Nothing in the tags, but the name of [US] RADFIELD_TEST 1 points to North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 15.204.180.17:60406.
What Rust version is [US] RADFIELD_TEST 1 on?
Rust network protocol 2633 and build 165217 on Linux is the build [US] RADFIELD_TEST 1 runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is [US] RADFIELD_TEST 1, and is it online now?
Check: connection. [US] RADFIELD_TEST 1 is offline at this moment. Last contact was 25 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
How is [US] RADFIELD_TEST 1 configured, and what rules are in force?
Reading the name gives no gather rate for [US] RADFIELD_TEST 1. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on [US] RADFIELD_TEST 1?
From seed 1337, the game generates the procedural map on [US] RADFIELD_TEST 1. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.
Join
What do you do to join [US] RADFIELD_TEST 1?
Check: join. Open Rust, press F1, then enter client.connect 15.204.180.17:60406. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://discord.com/invite/wa89yJYR7 is where its website sits.
