KushKastle
Offline 15.204.152.51:27185 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 34/500
- 123/100
- 43/225
- 11/700
- 38/700
- 45/200
Quick answers
from the figures on this pageReset cycle
How often does KushKastle wipe, and when?
To tell the rhythm of KushKastle, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 40 days 4 hours ago.
Tag meanings
How should you read the tags on KushKastle?
Tags published by KushKastle, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show KushKastle?
Rust Metrics lists featuring KushKastle: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does KushKastle hold among Rust servers?
Ranking for KushKastle: #15,970 on seven-day player hours, top 69% of all ranked servers.
What player count does KushKastle carry?
Status for KushKastle: offline. Last seen 28 days 5 hours ago.
Operator and location
What location is KushKastle hosted in?
No region tag on KushKastle. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 15.204.152.51:27185.
What Rust version is KushKastle on?
Rust network protocol 2633 and build 165217 on Linux is the build KushKastle runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is KushKastle, and is it online now?
Check: connection. KushKastle is offline at this moment. Last contact was 28 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 20 September 2026.
Map and rules
What settings and rules apply on KushKastle?
No gather rate appears in the name: KushKastle. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is KushKastle on?
Size 6,000 and seed 1: the game generates the procedural map on KushKastle from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto KushKastle?
Press F1 in Rust and enter client.connect 15.204.152.51:27185. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.