Rust: City of Tarkov [MAIN]
Online NA 15.204.143.189:28015 checked 8m ago
Server instruments
last reading Thu 16:00 UTCPlayers now
2% full 7-day avg7-day peakServer fps
48 h low 55 · below 20 is lag, below 10 is badEntities
48 h range 234,123–253,172 · memory 4,287 MBUptime
9 h 54 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 1hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:49 UTC FW27d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 63/150
- 20/100
- 4/100
- 0/50
- 11/150
- 8/200
Quick answers
from the figures on this pageReset cycle
What happens on Rust: City of Tarkov [MAIN] when wipe day comes?
The busiest point of its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 1 hours in.
When does Rust: City of Tarkov [MAIN] wipe?
With the force wipe, once a month, Rust: City of Tarkov [MAIN] wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 27 days 23 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Lists and filters
How should you read the tags on Rust: City of Tarkov [MAIN]?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts5 (Group limit): Team cap: 5; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): The server browser files it under North America from Rust: City of Tarkov [MAIN]. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Rust: City of Tarkov [MAIN] appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Rust: City of Tarkov [MAIN]: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does Rust: City of Tarkov [MAIN] sit in the rankings?
Player hours over the last seven days put Rust: City of Tarkov [MAIN] at #3,124, #521 in North America, in the top 14% of all ranked servers.
What player count does Rust: City of Tarkov [MAIN] carry?
1 of 50 slots are filled on Rust: City of Tarkov [MAIN] right now. Check: players over seven days. Average 1, peak 3. The last 48 hours peaked at 04:00 UTC, averaging 2 players at that hour.
Server
Which location does Rust: City of Tarkov [MAIN] run from?
Reading: location. The NA tag puts Rust: City of Tarkov [MAIN] in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 15.204.143.189:28015.
What Rust version is Rust: City of Tarkov [MAIN] on?
Reading: Rust: City of Tarkov [MAIN], Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for Rust: City of Tarkov [MAIN]?
Reading: 60 server fps on average across the last 48 hours. It never dropped below 55. Peak entity count: 253,172. Buildings, deployables and all else included. Memory peak: 4,484 MB. Expect lag when fps falls and entities climb.
What is the uptime on Rust: City of Tarkov [MAIN], and is it online?
Rust: City of Tarkov [MAIN] reports online. Status: normal. Reading: uptime. About 9 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What settings and rules apply on Rust: City of Tarkov [MAIN]?
No gather rate appears in the name: Rust: City of Tarkov [MAIN]. The cap on groups is 5 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is Rust: City of Tarkov [MAIN] on?
Check: map. Procedural, size 6,000, seed 1337, generated by the game on Rust: City of Tarkov [MAIN]. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Tarkov City.
Join
How do you connect to Rust: City of Tarkov [MAIN]?
Check: join. Open Rust, press F1, then enter client.connect 15.204.143.189:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://store.rustarkov.com/ is where its website sits.