A Rust Server
Online 15.204.112.136:28015 checked 12m ago
Server instruments
last reading Wed 11:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 57 · below 20 is lag, below 10 is badEntities
48 h range 41,409–44,255 · memory 1,688 MBUptime
23 h 15 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 14:48 UTC5d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 186/500
- 129/100
- 175/225
- 138/700
- 14/200
- 51/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on A Rust Server?
The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does A Rust Server follow?
To tell the rhythm of A Rust Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 5 days 22 hours ago.
Tag meanings
How should you read the tags on A Rust Server?
Tags published by A Rust Server, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does A Rust Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring A Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
What position does A Rust Server hold among Rust servers?
Ranking for A Rust Server: #15,432 on seven-day player hours, top 69% of all ranked servers.
How full does A Rust Server get?
Current headcount on A Rust Server: 0 players, 40 slots available. Check: player average. 0 over the last seven days.
Operator and location
Where does A Rust Server sit?
No region tag on A Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 15.204.112.136:28015.
What Rust version is A Rust Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Rust Server. Matching protocol is required to join. Let Steam update your game.
Is performance on A Rust Server within range?
Over the last 48 hours the average was 89 server fps; the floor was 57. Reading: 44,255 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 1,961 MB. Expect lag when fps falls and entities climb.
Is A Rust Server up, and how often does it stay up?
Check: connection. A Rust Server is online at this moment. Check: restart. The uptime it reports puts the last restart about 23 hours ago. Reading: 90% uptime over the last 6 full days. It was up 130 of 144 hours. Check: first contact. Rust Metrics logged it on 21 October 2026.
Map and rules
What settings and rules apply on A Rust Server?
Check: gather rate. The name A Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.
Which map is live on A Rust Server?
Check: map. Procedural, size 3,000, seed 1234, generated by the game on A Rust Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
What do you do to join A Rust Server?
To join: start Rust, press F1 and type client.connect 15.204.112.136:28015. Or press Launch Rust here and Steam opens the game and connects you.