A Rust Server
Offline 15.204.112.136:26565 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 154/500
- 120/100
- 186/225
- 72/700
- 11/200
- 23/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does A Rust Server follow?
Its rhythm cannot be told from the wipes of A Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 7 days 19 hours ago.
Tags
How should you read the tags on A Rust Server?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here from A Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does A Rust Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring A Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does A Rust Server hold among Rust servers?
Player hours over seven days put A Rust Server at #15,348, in the top 69% of all ranked servers.
What is the population on A Rust Server?
A Rust Server is not responding; status offline, last seen 7 days 13 hours ago.
Server
Which location does A Rust Server run from?
Reading: location. A Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 15.204.112.136:26565.
What Rust version is A Rust Server on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by A Rust Server. Matching protocol is required to join. Let Steam update your game.
What is the uptime on A Rust Server, and is it online?
Check: connection. A Rust Server is offline at this moment. Last contact was 7 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 21 October 2026, recorded by Rust Metrics.
Rules and settings
How is A Rust Server configured, and what rules are in force?
Check: gather rate. The name A Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.
What map is A Rust Server on?
Size 3,000 and seed 1234: the game generates the procedural map on A Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How do you connect to A Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 15.204.112.136:26565. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.