PaintWorld
Online 15.204.11.127:28015 checked 13m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 15/500
- 132/100
- 34/225
- 2/700
- 6/700
- 127/200
Quick answers
from the figures on this pageReset cycle
When does PaintWorld wipe?
To tell the rhythm of PaintWorld, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 61 days 19 hours ago.
Lists and filters
How should you read the tags on PaintWorld?
Tags published by PaintWorld, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2632 (Protocol): Match the game version: protocol 2632 is required; cs162434 (Build): The server runs game build 162434; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does PaintWorld appear in Rust Metrics lists and filters?
Rust Metrics lists featuring PaintWorld: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does PaintWorld sit in the rankings?
Player hours over seven days put PaintWorld at #15,269, in the top 69% of all ranked servers.
What is the population on PaintWorld?
0 of 50 slots are filled on PaintWorld right now. Check: player average. 0 over the last seven days.
Operator and location
Where does PaintWorld sit?
No region comes from PaintWorld. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 15.204.11.127:28015.
What Rust version is PaintWorld on?
Reading: PaintWorld, Rust network protocol 2632 and build 162434, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on PaintWorld, and is it online?
Reading: online. PaintWorld answers right now. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is PaintWorld configured, and what rules are in force?
Check: gather rate. The name PaintWorld does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.
Which map is live on PaintWorld?
Check: map. Procedural, generated by the game, on PaintWorld.
Join
How can you get onto PaintWorld?
Check: join. Open Rust, press F1, then enter client.connect 15.204.11.127:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.