My Server Name
Offline 149.88.27.51:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 29/500
- 129/100
- 30/225
- 22/700
- 5/200
- 4/1000
Quick answers
from the figures on this pageWipe timing
How often does My Server Name wipe, and when?
To tell the rhythm of My Server Name, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 20 days 6 hours ago.
Tags
Which tags does My Server Name carry, and what do they mean?
Tags published by My Server Name, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1000 (Max players): 1,000 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): The server runs game build 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show My Server Name?
These Rust Metrics lists carry My Server Name: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does My Server Name sit in the rankings?
Player hours over seven days put My Server Name at #13,622, in the top 62% of all ranked servers.
What is the population on My Server Name?
Status for My Server Name: offline. Last seen 20 days 6 hours ago.
Operator and location
What location is My Server Name hosted in?
Reading: location. My Server Name gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 149.88.27.51:28015.
What Rust version is My Server Name on?
Reading: My Server Name, Rust network protocol 2634 and build 167231, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is My Server Name, and is it online now?
My Server Name reports offline. The last reading came 20 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 8 October 2026.
Map and rules
What rules does My Server Name enforce, and what are its settings?
Check: gather rate. The name My Server Name does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is My Server Name on?
The game generates a procedural map for My Server Name.
Connection
What do you do to join My Server Name?
Press F1 in Rust and enter client.connect 149.88.27.51:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.