RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h58 Scan5 min
‹ All servers149.50.126.73:28015
Online Full Queue Fresh wipe Wipe due No query

My Carbon Test Server

Online 149.50.126.73:28015 checked 2h ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#14,081top 63%
Last wipe6h agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

AveragePeakWipe
0123412:0013:0015:0016:0017:00Wiped Wed 28 Oct, 12:34 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 12:34 UTC6h ago – – running 1
Sun 25 Oct, 17:34 UTC3d ago 1 held half 2.8 days 0
Wed 21 Oct, 17:00 UTC7d ago 0 – 4 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on My Carbon Test Server when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 25 hours. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

How often does My Carbon Test Server wipe, and when?

There is no next wipe to predict: My Carbon Test Server wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 6 hours ago.

Tag meanings

How should you read the tags on My Carbon Test Server?

Tags published by My Carbon Test Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does My Carbon Test Server appear in Rust Metrics lists and filters?

On Rust Metrics, My Carbon Test Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player count

What position does My Carbon Test Server hold among Rust servers?

Ranking for My Carbon Test Server: #14,081 on seven-day player hours, top 63% of all ranked servers.

What is the population on My Carbon Test Server?

Current headcount on My Carbon Test Server: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1.

Server

What location is My Carbon Test Server hosted in?

No region comes from My Carbon Test Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 149.50.126.73:28015.

What Rust version is My Carbon Test Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by My Carbon Test Server. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is My Carbon Test Server, and is it online now?

My Carbon Test Server reports online. Status: normal. Uptime for the last 7 full days: 3 of 168 hours, or 2%. Reading: first seen 19 October 2026, recorded by Rust Metrics.

Settings and map

What rules does My Carbon Test Server enforce, and what are its settings?

Reading the name gives no gather rate for My Carbon Test Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

What map is My Carbon Test Server on?

Check: map. Procedural, generated by the game, on My Carbon Test Server.

Join

How can you get onto My Carbon Test Server?

Press F1 in Rust and enter client.connect 149.50.126.73:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.