Rust Newcomers - Local Development
Offline 149.34.245.7:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 69/500
- 127/100
- 71/225
- 33/700
- 4/200
- 8/1000
Quick answers
from the figures on this pageWipe schedule
How often does Rust Newcomers - Local Development wipe, and when?
The rhythm of Rust Newcomers - Local Development's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 4 days 17 hours ago.
Lists and filters
How should you read the tags on Rust Newcomers - Local Development?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Rust Newcomers - Local Development. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Rust Newcomers - Local Development?
These Rust Metrics lists carry Rust Newcomers - Local Development: Beginner Rust servers, checked live and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
Where does Rust Newcomers - Local Development sit in the rankings?
Player hours over seven days put Rust Newcomers - Local Development at #15,419, in the top 69% of all ranked servers.
What player count does Rust Newcomers - Local Development carry?
Rust Newcomers - Local Development is not responding; status offline, last seen 4 days 16 hours ago. Seven-day reading: 0 players on average.
Server
Which location does Rust Newcomers - Local Development run from?
No region comes from Rust Newcomers - Local Development. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 149.34.245.7:28015.
What Rust version is Rust Newcomers - Local Development on?
Reading: Rust Newcomers - Local Development, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
Is Rust Newcomers - Local Development up, and how often does it stay up?
Check: connection. Rust Newcomers - Local Development is offline at this moment. Last contact was 4 days 16 hours ago. Reading: 0% uptime over the last 4 full days. It was up 0 of 96 hours. The first sighting on Rust Metrics was 23 October 2026.
Map and rules
What settings and rules apply on Rust Newcomers - Local Development?
Check: gather rate. The name Rust Newcomers - Local Development does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Rust Newcomers - Local Development?
The game generates a procedural map for Rust Newcomers - Local Development.
Connection
How do you connect to Rust Newcomers - Local Development?
Check: join. Open Rust, press F1, then enter client.connect 149.34.245.7:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.