rustDev
Offline 149.224.103.13:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
no slots published 7-day avg7-day peak 1, past the slotsServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 01:55 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 34/500
- 135/100
- 34/225
- 28/700
- 3/200
- 4/1000
Quick answers
from the figures on this pageReset cycle
How often does rustDev wipe, and when?
Its rhythm cannot be told from the wipes of rustDev on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 47 hours ago.
Lists and filters
How should you read the tags on rustDev?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): Slots: 0; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from rustDev. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does rustDev appear in Rust Metrics lists and filters?
Rust Metrics lists featuring rustDev: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Occupancy
Where does rustDev sit in the rankings?
Player hours over seven days put rustDev at #11,972, in the top 54% of all ranked servers.
How full does rustDev get?
rustDev is not responding; status offline, last seen 46 hours ago. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 03:00 UTC over the last 48 hours.
Server details
Which location does rustDev run from?
No region comes from rustDev. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 149.224.103.13:28015.
What Rust version is rustDev on?
Rust network protocol 2635 and build 168909 on Linux is the build rustDev runs. Matching protocol is required to join. Let Steam update your game.
Is rustDev up, and how often does it stay up?
Reading: offline. rustDev last answered 46 hours ago. Uptime for the last 2 full days: 3 of 48 hours, or 6%. Reading: first seen 26 October 2026, recorded by Rust Metrics.
Settings and map
How is rustDev configured, and what rules are in force?
Check: gather rate. The name rustDev does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on rustDev?
The game generates a procedural map for rustDev.
How to join
How do you connect to rustDev?
Check: join. Open Rust, press F1, then enter client.connect 149.224.103.13:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.