RUST METRICSFlight deck · live data
Data live Servers11,790 Players66,598 Populated3,624 Fresh wipes 3 h126 Scan5 min
‹ All servers149.202.67.232:29015
Offline Full Queue Fresh wipe Wipe due No query

Die Tafelrunde Testserver

Offline 149.202.67.232:29015 checked 1d ago

vanillamoddedcarbon
COM 1 · connect

Server instruments

last reading Tue 19:00 UTC
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 236 SERVER FPS

Server fps

48 h low 236 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 56,153 ×1000

Entities

48 h range 56,153–56,153 · memory 1,661 MB
1239 ET SINCE RESTART 00:07

Uptime

0 h 7 min since its last restart, at the last reading
7-day average1peak 1
Rank#11,409top 51%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Memory1,661MB48 h peak 1 players
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct12 Oct16 Oct21 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctThu 15 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:42 UTC2d ago 1 – running 1
Thu 15 Oct, 20:00 UTC13d ago 1 – 11 days 1
Sun 11 Oct, 15:43 UTC17d ago 1 held half 4.2 days 0
Sun 27 Sep, 16:37 UTC31d ago 1 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Die Tafelrunde Testserver?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

What wipe timing does Die Tafelrunde Testserver follow?

No next wipe can be predicted for Die Tafelrunde Testserver, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 2 days ago.

Tag meanings

Which tags does Die Tafelrunde Testserver carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon from Die Tafelrunde Testserver. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Die Tafelrunde Testserver appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Die Tafelrunde Testserver: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Occupancy

What position does Die Tafelrunde Testserver hold among Rust servers?

Ranking for Die Tafelrunde Testserver: #11,409 on seven-day player hours, top 51% of all ranked servers.

What is the population on Die Tafelrunde Testserver?

Die Tafelrunde Testserver is not responding; status offline, last seen 26 hours ago. Seven-day check: 1 players on average. Peak reading: 1. The last 48 hours peaked at 19:00 UTC, averaging 1 players at that hour.

Server

Which location does Die Tafelrunde Testserver run from?

No region tag on Die Tafelrunde Testserver. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 149.202.67.232:29015.

What Rust version is Die Tafelrunde Testserver on?

Rust network protocol 2635 and build 168909 on Linux is the build Die Tafelrunde Testserver runs. To get in, your game needs the same protocol; Steam applies the update.

How does Die Tafelrunde Testserver perform?

Reading: 236 server fps on average across the last 48 hours. It never dropped below 236. Reading: 56,153 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 1,661 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Die Tafelrunde Testserver up, and how often does it stay up?

Reading: offline. Die Tafelrunde Testserver last answered 26 hours ago. Reading: uptime. About 7 minutes ago it restarted, on its own count. Reading: 2% uptime over the last 7 full days. It was up 3 of 168 hours. Check: first contact. Rust Metrics logged it on 27 September 2026.

Settings and map

What settings and rules apply on Die Tafelrunde Testserver?

Check: gather rate. The name Die Tafelrunde Testserver does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Die Tafelrunde Testserver?

From seed 1337, the game generates the procedural map on Die Tafelrunde Testserver. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

Connection

What do you do to join Die Tafelrunde Testserver?

To join: start Rust, press F1 and type client.connect 149.202.67.232:29015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/2GG4m45EUg.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.