RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h137 Scan5 min
‹ All servers149.202.64.146:5005
Online Full Queue Fresh wipe Wipe due No query

BeamedPrivate

Online 149.202.64.146:5005 checked 53m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 16:00 UTC
0 17 34 52 69 PAX 0 /69

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 92 SERVER FPS

Server fps

48 h low 22 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 109,369 ×1000

Entities

48 h range 108,984–111,641 · memory 4,317 MB
1239 ET SINCE RESTART 5D 19H

Uptime

5 days 19 hours since its last restart, at the last reading
7-day average0peak 2
Rank#6,074top 27%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Memory4,317MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.9 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 4

The first 48 hours of its last wipes

Thu 22 OctTue 13 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 21:03 UTC5d ago 1 – running 0
Tue 13 Oct, 17:16 UTC15d ago 4 halved by day 4 9.2 days 1
Mon 12 Oct, 17:27 UTC16d ago 3 – 1 days 0
Sun 11 Oct, 00:36 UTC17d ago 3 – 1.7 days 2
Sat 10 Oct, 01:38 UTC18d ago 2 – 1 days 1
Wed 7 Oct, 22:33 UTC20d ago 2 held half 2.1 days 0
Fri 2 Oct, 23:19 UTC25d ago 1 held half 5 days 1
Thu 1 Oct, 22:52 UTC FW26d ago 1 – 1 days 0
Thu 17 Sep, 18:05 UTC40d ago 2 held half 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on BeamedPrivate when wipe day comes?

An average of 3 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. It fell below half by day 4 when it didn't.

What wipe timing does BeamedPrivate follow?

No next wipe can be predicted for BeamedPrivate, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 5 days 20 hours ago.

Tags

Which tags does BeamedPrivate carry, and what do they mean?

Tags published by BeamedPrivate, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp69 (Max players): Slots: 69; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does BeamedPrivate appear in Rust Metrics lists and filters?

These Rust Metrics lists carry BeamedPrivate: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does BeamedPrivate sit in the rankings?

Ranking for BeamedPrivate: #6,074 on seven-day player hours, top 27% of all ranked servers.

How full does BeamedPrivate get?

0 of 69 slots are filled on BeamedPrivate right now. Check: players over seven days. Average 0, peak 2. The last 48 hours peaked at 20:00 UTC, averaging 2 players at that hour.

Server details

What location is BeamedPrivate hosted in?

No region tag on BeamedPrivate. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 149.202.64.146:5005.

What Rust version is BeamedPrivate on?

Reading: BeamedPrivate, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is performance on BeamedPrivate within range?

Check: fps. Average 93 server fps over the last 48 hours, low of 22. Within range. Reading: 111,641 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,789 MB. Expect lag when fps falls and entities climb.

Is BeamedPrivate up, and how often does it stay up?

BeamedPrivate reports online. Status: normal. Reading: uptime. About 5 days 19 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on BeamedPrivate?

Check: gather rate. The name BeamedPrivate does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on BeamedPrivate?

From seed 85484, the game generates the procedural map on BeamedPrivate. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto BeamedPrivate?

To join: start Rust, press F1 and type client.connect 149.202.64.146:5005. Or press Launch Rust here and Steam opens the game and connects you. https://guavahost.com/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp69,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp69
Max players Slots: 69.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.