RUST METRICSFlight deck · live data
Data live Servers11,765 Players63,710 Populated3,546 Fresh wipes 3 h133 Scan5 min
‹ All servers149.154.11.115:28615
Offline Full Queue Fresh wipe Wipe due No query

BOX AUTOSTACK TEST

Offline 149.154.11.115:28615 checked 29d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,960top 71%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does BOX AUTOSTACK TEST wipe, and when?

Its rhythm cannot be told from the wipes of BOX AUTOSTACK TEST on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 30 days 23 hours ago the current world was made.

Tag meanings

How should you read the tags on BOX AUTOSTACK TEST?

Tags published by BOX AUTOSTACK TEST, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does BOX AUTOSTACK TEST appear in Rust Metrics lists and filters?

These Rust Metrics lists carry BOX AUTOSTACK TEST: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

Where does BOX AUTOSTACK TEST sit in the rankings?

Player hours over seven days put BOX AUTOSTACK TEST at #16,960, in the top 71% of all ranked servers.

How full does BOX AUTOSTACK TEST get?

Reading for BOX AUTOSTACK TEST: offline at this moment; last seen 29 days 9 hours ago.

Server

What location is BOX AUTOSTACK TEST hosted in?

No region tag on BOX AUTOSTACK TEST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 149.154.11.115:28615.

What Rust version is BOX AUTOSTACK TEST on?

Rust network protocol 2633 and build 165217 on Windows is the build BOX AUTOSTACK TEST runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is BOX AUTOSTACK TEST, and is it online now?

Check: connection. BOX AUTOSTACK TEST is offline at this moment. Last contact was 29 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 28 September 2026, recorded by Rust Metrics.

Settings and map

How is BOX AUTOSTACK TEST configured, and what rules are in force?

Reading the name gives no gather rate for BOX AUTOSTACK TEST. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

Which map is live on BOX AUTOSTACK TEST?

Check: map. Procedural, generated by the game, on BOX AUTOSTACK TEST.

How to join

What do you do to join BOX AUTOSTACK TEST?

To join: start Rust, press F1 and type client.connect 149.154.11.115:28615. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp0
Max players The server holds 0 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build Build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.