RUST METRICSFlight deck · live data
Data live Servers11,595 Players33,980 Populated2,824 Fresh wipes 3 h64 Scan5 min
‹ All servers149.154.11.115:28215
Offline Full Queue Fresh wipe Wipe due No query

LOCAL LOOT BOX TEST

Offline 149.154.11.115:28215 checked 30d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /?

Players now

no slots published 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,952top 71%
Last wipe32d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does LOCAL LOOT BOX TEST wipe?

To tell the rhythm of LOCAL LOOT BOX TEST, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 32 days 1 hours ago the current world was made.

Lists and filters

Which tags does LOCAL LOOT BOX TEST carry, and what do they mean?

These are the tags LOCAL LOOT BOX TEST publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show LOCAL LOOT BOX TEST?

On Rust Metrics, LOCAL LOOT BOX TEST sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

Where does LOCAL LOOT BOX TEST sit in the rankings?

Player hours over seven days put LOCAL LOOT BOX TEST at #16,952, in the top 71% of all ranked servers.

How full does LOCAL LOOT BOX TEST get?

Status for LOCAL LOOT BOX TEST: offline. Last seen 30 days 12 hours ago.

Operator and location

Which location does LOCAL LOOT BOX TEST run from?

No region tag on LOCAL LOOT BOX TEST. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 149.154.11.115:28215.

What Rust version is LOCAL LOOT BOX TEST on?

Reading: LOCAL LOOT BOX TEST, Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.

How reliable is LOCAL LOOT BOX TEST, and is it online now?

Check: connection. LOCAL LOOT BOX TEST is offline at this moment. Last contact was 30 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 26 September 2026, recorded by Rust Metrics.

Map and rules

How is LOCAL LOOT BOX TEST configured, and what rules are in force?

Reading the name gives no gather rate for LOCAL LOOT BOX TEST. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on LOCAL LOOT BOX TEST?

The game generates a procedural map for LOCAL LOOT BOX TEST.

How to join

What do you do to join LOCAL LOOT BOX TEST?

To join: start Rust, press F1 and type client.connect 149.154.11.115:28215. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp0
Max players The server holds 0 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build The server runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.