LOCAL EXPANSION TEST
Offline 149.154.11.115:28115 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
no slots published 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
How often does LOCAL EXPANSION TEST wipe, and when?
The rhythm of LOCAL EXPANSION TEST's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 32 days 17 hours ago.
Tags
How should you read the tags on LOCAL EXPANSION TEST?
Tags published by LOCAL EXPANSION TEST, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show LOCAL EXPANSION TEST?
Rust Metrics lists featuring LOCAL EXPANSION TEST: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does LOCAL EXPANSION TEST hold among Rust servers?
Player hours over seven days put LOCAL EXPANSION TEST at #16,897, in the top 72% of all ranked servers.
How full does LOCAL EXPANSION TEST get?
LOCAL EXPANSION TEST is not responding; status offline, last seen 31 days 19 hours ago.
Server details
Where does LOCAL EXPANSION TEST sit?
Reading: location. LOCAL EXPANSION TEST gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 149.154.11.115:28115.
What Rust version is LOCAL EXPANSION TEST on?
Reading: LOCAL EXPANSION TEST, Rust network protocol 2633 and build 165217, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on LOCAL EXPANSION TEST, and is it online?
LOCAL EXPANSION TEST reports offline. The last reading came 31 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 26 September 2026.
Map and rules
What rules does LOCAL EXPANSION TEST enforce, and what are its settings?
Check: gather rate. The name LOCAL EXPANSION TEST does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on LOCAL EXPANSION TEST?
The game generates a procedural map for LOCAL EXPANSION TEST.
Connection
What do you do to join LOCAL EXPANSION TEST?
Press F1 in Rust and enter client.connect 149.154.11.115:28115. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.