RUST METRICSFlight deck · live data
Data live Servers11,832 Players65,657 Populated3,608 Fresh wipes 3 h130 Scan5 min
‹ All servers149.102.244.50:28015
Offline Full Queue Fresh wipe Wipe due No query

My Rust Server

Offline 149.102.244.50:28015 checked 35d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,255top 58%
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does My Rust Server wipe?

Its rhythm cannot be told from the wipes of My Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 35 days 10 hours ago.

Lists and filters

How should you read the tags on My Rust Server?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163493 (Build): The server runs game build 163493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from My Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show My Rust Server?

Rust Metrics lists featuring My Rust Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does My Rust Server hold among Rust servers?

Player hours over seven days put My Rust Server at #13,255, in the top 58% of all ranked servers.

What is the population on My Rust Server?

Status for My Rust Server: offline. Last seen 35 days 10 hours ago.

Operator and location

Where does My Rust Server sit?

Reading: location. My Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 149.102.244.50:28015.

What Rust version is My Rust Server on?

Rust network protocol 2633 and build 163493 on Windows is the build My Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is My Rust Server, and is it online now?

Reading: offline. My Rust Server last answered 35 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 22 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on My Rust Server?

Reading the name gives no gather rate for My Rust Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Join

How can you get onto My Rust Server?

Press F1 in Rust and enter client.connect 149.102.244.50:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs163493,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163493
Build The server runs game build 163493.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.