RUST METRICSFlight deck · live data
Data live Servers11,751 Players67,203 Populated3,396 Fresh wipes 3 h207 Scan5 min
‹ All servers148.251.22.167:28010
Online Full Queue Fresh wipe Wipe due No query

[EU] Nomad PvE 10x - Skill Tree - Raids - Economy

Online EU 148.251.22.167:28010 checked 9m ago

10x biweekly wipes moddedcarbonpve
COM 1 · connect

Server instruments

last reading Thu 22:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 139,803 ×1000

Entities

48 h range 136,061–143,739 · memory 4,304 MB
1239 ET SINCE RESTART 08:00

Uptime

8 h 0 min since its last restart, at the last reading
7-day average1peak 6
Rank#3,002top 13% · #1132 in EU
Last wipe14d agobiweekly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Memory4,304MB48 h peak 3 players
REC 1

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 39% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 19hFW
  2. WPT 2Thu 12 Nov, 18:07 UTC13d 18h
  3. WPT 3Thu 3 Dec, 19:00 UTC34d 19hFW
  4. WPT 4Thu 10 Dec, 18:07 UTC41d 18h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 42 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:07 UTC14d ago 9 – running 0
Thu 1 Oct, 18:08 UTC FW28d ago 6 halved by day 7 14 days 2
Thu 17 Sep, 18:07 UTC42d ago 10 halved by day 7 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [EU] Nomad PvE 10x - Skill Tree - Raids - Economy?

At their busiest, its recent wipes drew 8 players on average. Peak crowd on the latest wipe: 42 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 7 it fell below half.

How often does [EU] Nomad PvE 10x - Skill Tree - Raids - Economy wipe, and when?

The wipe rhythm of [EU] Nomad PvE 10x - Skill Tree - Raids - Economy is every 4 weeks on Thursday at 18:07 UTC. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 14 days 1 hours ago the current world was made. Its tags publish a wipe schedule of one wipe every two weeks.

Tag meanings

Which tags does [EU] Nomad PvE 10x - Skill Tree - Raids - Economy carry, and what do they mean?

These are the tags [EU] Nomad PvE 10x - Skill Tree - Raids - Economy publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): Its browser listing: Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [EU] Nomad PvE 10x - Skill Tree - Raids - Economy?

On Rust Metrics, [EU] Nomad PvE 10x - Skill Tree - Raids - Economy sits in these lists: 10x Rust servers, EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 10x.

Occupancy

What position does [EU] Nomad PvE 10x - Skill Tree - Raids - Economy hold among Rust servers?

Player hours over the last seven days put [EU] Nomad PvE 10x - Skill Tree - Raids - Economy at #3,002, #1,132 in Europe, in the top 13% of all ranked servers.

What player count does [EU] Nomad PvE 10x - Skill Tree - Raids - Economy carry?

0 of 50 slots are filled on [EU] Nomad PvE 10x - Skill Tree - Raids - Economy right now. Seven-day check: 1 players on average. Peak reading: 6. The last 48 hours peaked at 23:00 UTC, averaging 2 players at that hour.

Server details

Which location does [EU] Nomad PvE 10x - Skill Tree - Raids - Economy run from?

Its EU tag places [EU] Nomad PvE 10x - Skill Tree - Raids - Economy in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 148.251.22.167:28010.

What Rust version is [EU] Nomad PvE 10x - Skill Tree - Raids - Economy on?

Reading: [EU] Nomad PvE 10x - Skill Tree - Raids - Economy, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for [EU] Nomad PvE 10x - Skill Tree - Raids - Economy?

Check: fps. Average 25 server fps over the last 48 hours, low of 5. Within range. Peak entity count: 143,739. Buildings, deployables and all else included. Reading: 5,518 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is [EU] Nomad PvE 10x - Skill Tree - Raids - Economy, and is it online now?

Check: connection. [EU] Nomad PvE 10x - Skill Tree - Raids - Economy is online at this moment. Reading: uptime. About 8 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on [EU] Nomad PvE 10x - Skill Tree - Raids - Economy?

Gather rate check: 10x. That comes from the name [EU] Nomad PvE 10x - Skill Tree - Raids - Economy. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

Which map is live on [EU] Nomad PvE 10x - Skill Tree - Raids - Economy?

Size 4,500 and seed 1563228560: the game generates the procedural map on [EU] Nomad PvE 10x - Skill Tree - Raids - Economy from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join [EU] Nomad PvE 10x - Skill Tree - Raids - Economy?

To join: start Rust, press F1 and type client.connect 148.251.22.167:28010. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at http://shop.nomadpve.com/.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.