Luna Raid - LGS3 test
Offline 148.227.97.55:28185 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/500
- 130/100
- 31/225
- 14/700
- 3/200
- 2/1000
Quick answers
from the figures on this pageWipe schedule
How often does Luna Raid - LGS3 test wipe, and when?
The rhythm of Luna Raid - LGS3 test's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 14 days 10 hours ago.
Lists and filters
How should you read the tags on Luna Raid - LGS3 test?
These are the tags Luna Raid - LGS3 test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): The server holds 20 slots; ts64 (Group limit): Teams are capped at 64; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Luna Raid - LGS3 test appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Luna Raid - LGS3 test: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Luna Raid - LGS3 test hold among Rust servers?
Player hours over seven days put Luna Raid - LGS3 test at #15,308, in the top 70% of all ranked servers.
What player count does Luna Raid - LGS3 test carry?
Luna Raid - LGS3 test is not responding; status offline, last seen 9 days 12 hours ago.
Server
Which location does Luna Raid - LGS3 test run from?
No region comes from Luna Raid - LGS3 test. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 148.227.97.55:28185.
What Rust version is Luna Raid - LGS3 test on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by Luna Raid - LGS3 test. To get in, your game needs the same protocol; Steam applies the update.
Is Luna Raid - LGS3 test up, and how often does it stay up?
Luna Raid - LGS3 test reports offline. The last reading came 9 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 17 October 2026.
Map and rules
What settings and rules apply on Luna Raid - LGS3 test?
Reading the name gives no gather rate for Luna Raid - LGS3 test. Group size, maximum: 64 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Join
How do you connect to Luna Raid - LGS3 test?
Check: join. Open Rust, press F1, then enter client.connect 148.227.97.55:28185. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.