RUST METRICSFlight deck · live data
Data live Servers11,693 Players37,607 Populated2,934 Fresh wipes 3 h91 Scan5 min
‹ All servers148.227.97.55:28185
Offline Full Queue Fresh wipe Wipe due No query

Luna Raid - LGS3 test

Offline 148.227.97.55:28185 checked 9d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,308top 70%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct22 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Luna Raid - LGS3 test wipe, and when?

The rhythm of Luna Raid - LGS3 test's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 14 days 10 hours ago.

Lists and filters

How should you read the tags on Luna Raid - LGS3 test?

These are the tags Luna Raid - LGS3 test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): The server holds 20 slots; ts64 (Group limit): Teams are capped at 64; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Luna Raid - LGS3 test appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Luna Raid - LGS3 test: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does Luna Raid - LGS3 test hold among Rust servers?

Player hours over seven days put Luna Raid - LGS3 test at #15,308, in the top 70% of all ranked servers.

What player count does Luna Raid - LGS3 test carry?

Luna Raid - LGS3 test is not responding; status offline, last seen 9 days 12 hours ago.

Server

Which location does Luna Raid - LGS3 test run from?

No region comes from Luna Raid - LGS3 test. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 148.227.97.55:28185.

What Rust version is Luna Raid - LGS3 test on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by Luna Raid - LGS3 test. To get in, your game needs the same protocol; Steam applies the update.

Is Luna Raid - LGS3 test up, and how often does it stay up?

Luna Raid - LGS3 test reports offline. The last reading came 9 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 17 October 2026.

Map and rules

What settings and rules apply on Luna Raid - LGS3 test?

Reading the name gives no gather rate for Luna Raid - LGS3 test. Group size, maximum: 64 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Join

How do you connect to Luna Raid - LGS3 test?

Check: join. Open Rust, press F1, then enter client.connect 148.227.97.55:28185. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts64,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp20
Max players The server holds 20 slots.
ts64
Group limit Teams are capped at 64.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.