Oxide Plugin Development
Offline 148.227.97.55:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 146/500
- 123/100
- 181/225
- 85/700
- 5/200
- 38/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Oxide Plugin Development follow?
To tell the rhythm of Oxide Plugin Development, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 14 hours ago.
Tags
Which tags does Oxide Plugin Development carry, and what do they mean?
Tags published by Oxide Plugin Development, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; rustmaps (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Oxide Plugin Development?
On Rust Metrics, Oxide Plugin Development sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Oxide Plugin Development hold among Rust servers?
Ranking for Oxide Plugin Development: #15,308 on seven-day player hours, top 70% of all ranked servers.
What player count does Oxide Plugin Development carry?
Status for Oxide Plugin Development: offline. Last seen 8 days 18 hours ago.
Operator and location
Which location does Oxide Plugin Development run from?
No region tag on Oxide Plugin Development. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 148.227.97.55:28015.
What Rust version is Oxide Plugin Development on?
Reading: Oxide Plugin Development, Rust network protocol 2634 and build 167781, Linux. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Oxide Plugin Development, and is it online now?
Check: connection. Oxide Plugin Development is offline at this moment. Last contact was 8 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 17 October 2026.
Map and rules
What rules does Oxide Plugin Development enforce, and what are its settings?
No gather rate appears in the name: Oxide Plugin Development. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
How to join
What do you do to join Oxide Plugin Development?
To join: start Rust, press F1 and type client.connect 148.227.97.55:28015. Or press Launch Rust here and Steam opens the game and connects you.