Oxide Plugin Development
Offline 148.227.97.17:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageReset cycle
When does Oxide Plugin Development wipe?
The rhythm of Oxide Plugin Development's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 45 days 4 hours ago.
Lists and filters
Which tags does Oxide Plugin Development carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The server runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; rustmaps (Custom tag): A plugin or the owner set this tag; Rust does not ship it from Oxide Plugin Development. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Oxide Plugin Development appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Oxide Plugin Development: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Oxide Plugin Development sit in the rankings?
Player hours over seven days put Oxide Plugin Development at #15,398, in the top – of all ranked servers.
What player count does Oxide Plugin Development carry?
Oxide Plugin Development is not responding; status offline, last seen 39 days 11 hours ago.
Operator and location
What location is Oxide Plugin Development hosted in?
No region comes from Oxide Plugin Development. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 148.227.97.17:28015.
What Rust version is Oxide Plugin Development on?
Reading: Oxide Plugin Development, Rust network protocol 2633 and build 164530, Linux. Matching protocol is required to join. Let Steam update your game.
How reliable is Oxide Plugin Development, and is it online now?
Reading: offline. Oxide Plugin Development last answered 39 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 18 September 2026.
Rules and settings
What rules does Oxide Plugin Development enforce, and what are its settings?
No gather rate appears in the name: Oxide Plugin Development. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Join
What do you do to join Oxide Plugin Development?
Press F1 in Rust and enter client.connect 148.227.97.17:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.