RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h42 Scan5 min
‹ All servers147.93.160.205:28515
Online Full Queue Fresh wipe Wipe due No query

DinDin

Online 147.93.160.205:28515 checked 2h ago

monthly wipes vanillapremium
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 57 SERVER FPS

Server fps

48 h low 42 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 79,523 ×1000

Entities

48 h range 77,380–79,932 · memory 2,541 MB
1239 ET SINCE RESTART 5D 21H

Uptime

5 days 21 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,373top 69%
Last wipe22d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Memory2,541MBat the last reading
REC 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

usual gap0.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 23hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 23hFW

The first 48 hours of its last wipes

Tue 6 OctMon 28 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 11:59 UTC22d ago 2 – running 1
Mon 28 Sep, 16:52 UTC30d ago 1 – 7.8 days 1
Sun 27 Sep, 14:15 UTC31d ago 1 – 1.1 days 0
Sun 27 Sep, 05:55 UTC31d ago 1 – 0.3 days 0
Sat 26 Sep, 13:03 UTC32d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on DinDin when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 2 hours.

How often does DinDin wipe, and when?

The only wipe for DinDin is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 22 days 3 hours ago. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on DinDin?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^q (Premium): Entry needs Rust's premium status from DinDin. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show DinDin?

Rust Metrics lists featuring DinDin: Rust community servers: live readings and Vanilla Rust servers, live. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.

Population

Where does DinDin sit in the rankings?

Ranking for DinDin: #15,373 on seven-day player hours, top 69% of all ranked servers.

What is the population on DinDin?

Current headcount on DinDin: 0 players, 50 slots available. A seven-day average of 0 players is the reading.

Operator and location

Which location does DinDin run from?

Reading: location. DinDin gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 147.93.160.205:28515.

What Rust version is DinDin on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by DinDin. To get in, your game needs the same protocol; Steam applies the update.

How does DinDin perform?

Check: fps. Average 59 server fps over the last 48 hours, low of 42. Within range. Check: entities. The peak was 79,932, counting buildings, deployables and the rest of the world. Memory peak: 2,825 MB. What players call lag comes from low fps and an entity count on the rise.

Is DinDin up, and how often does it stay up?

Reading: online. DinDin answers right now. By its reported uptime, the last restart was roughly 5 days 21 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 26 September 2026, recorded by Rust Metrics.

Map and rules

What rules does DinDin enforce, and what are its settings?

Reading the name gives no gather rate for DinDin. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Under Community in the server browser you will find it. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Entry needs Rust's premium status. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on DinDin?

Size 3,700 and seed 2082846974: the game generates the procedural map on DinDin from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join DinDin?

To join: start Rust, press F1 and type client.connect 147.93.160.205:28515. Or press Launch Rust here and Steam opens the game and connects you. Entry needs Rust's premium status.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^q
Premium Entry needs Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.