RUST METRICSFlight deck · live data
Data live Servers11,774 Players63,914 Populated3,541 Fresh wipes 3 h129 Scan5 min
‹ All servers147.45.152.99:28015
Offline Full Queue Fresh wipe Wipe due No query

ServerTEST12

Offline 147.45.152.99:28015 checked 11h ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 1 /20

Players now

5% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#5,295top 24%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75104:0007:0012:0014:0007:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does ServerTEST12 wipe, and when?

Its rhythm cannot be told from the wipes of ServerTEST12 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 5 days 8 hours ago the current world was made.

Lists and filters

Which tags does ServerTEST12 carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from ServerTEST12. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show ServerTEST12?

On Rust Metrics, ServerTEST12 sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does ServerTEST12 hold among Rust servers?

Ranking for ServerTEST12: #5,295 on seven-day player hours, top 24% of all ranked servers.

How full does ServerTEST12 get?

ServerTEST12 is not responding; status offline, last seen 11 hours ago. Check: players over seven days. Average 1, peak 1. Check: 48-hour peak. 05:00 UTC, 1 players on average.

Server details

What location is ServerTEST12 hosted in?

No region tag on ServerTEST12. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 147.45.152.99:28015.

What Rust version is ServerTEST12 on?

Rust network protocol 2635 and build 168909 on Windows is the build ServerTEST12 runs. To get in, your game needs the same protocol; Steam applies the update.

Is ServerTEST12 up, and how often does it stay up?

Reading: offline. ServerTEST12 last answered 11 hours ago. Reading: 36% uptime over the last 4 full days. It was up 35 of 96 hours. Check: first contact. Rust Metrics logged it on 22 October 2026.

Rules and settings

What settings and rules apply on ServerTEST12?

Check: gather rate. The name ServerTEST12 does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is off. That is Valve's anti-cheat.

Which map is live on ServerTEST12?

Check: map. Procedural, generated by the game, on ServerTEST12.

Join

How do you connect to ServerTEST12?

Check: join. Open Rust, press F1, then enter client.connect 147.45.152.99:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players 20 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.