D4FAM
Online 147.135.9.64:28025 checked 14m ago
Server instruments
last reading Tue 18:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 3 · below 20 is lag, below 10 is badEntities
48 h range 99,450–123,924 · memory 2,890 MBUptime
2 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:37 UTC25d ago | 2 | – | running | 0 |
| Thu 1 Oct, 17:46 UTC FW26d ago | 3 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 180/500
- 132/100
- 178/225
- 31/200
- 159/700
- 54/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on D4FAM?
An average of 2 players came at the busiest on its recent wipes. 12 hours after the wipe, the crowd peaked on the latest wipe.
How often does D4FAM wipe, and when?
The rhythm of D4FAM's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 25 days 17 hours ago the current world was made.
Tags
Which tags does D4FAM carry, and what do they mean?
Tags published by D4FAM, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does D4FAM appear in Rust Metrics lists and filters?
On Rust Metrics, D4FAM sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does D4FAM hold among Rust servers?
Ranking for D4FAM: #15,220 on seven-day player hours, top 69% of all ranked servers.
What player count does D4FAM carry?
0 of 100 slots are filled on D4FAM right now. Seven-day check: 0 players on average. Peak reading: 1.
Server details
Where does D4FAM sit?
No region comes from D4FAM. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 147.135.9.64:28025.
What Rust version is D4FAM on?
Rust network protocol 2635 and build 168909 on Windows is the build D4FAM runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on D4FAM within range?
Reading: 66 server fps on average across the last 48 hours. It never dropped below 3. Check: entities. The peak was 123,924, counting buildings, deployables and the rest of the world. Memory peak: 3,437 MB. What players call lag comes from low fps and an entity count on the rise.
Is D4FAM up, and how often does it stay up?
Check: connection. D4FAM is online at this moment. Reading: uptime. About 2 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
How is D4FAM configured, and what rules are in force?
Check: gather rate. The name D4FAM does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on D4FAM?
Size 4,500 and seed 1403708994: the game generates the procedural map on D4FAM from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How do you connect to D4FAM?
To join: start Rust, press F1 and type client.connect 147.135.9.64:28025. Or press Launch Rust here and Steam opens the game and connects you.