Cubaton
Online 147.135.27.100:28015 checked 11m ago
Server instruments
last reading Wed 22:00 UTCPlayers now
5% full 7-day avg7-day peakServer fps
48 h low 84 · below 20 is lag, below 10 is badEntities
48 h range 131,298–142,319 · memory 3,067 MBUptime
0 h 50 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 04:14 UTC5d ago | 3 | – | running | 2 |
| Tue 13 Oct, 01:45 UTC15d ago | 3 | halved by day 4 | 10.1 days | 0 |
| Mon 5 Oct, 15:56 UTC23d ago | 3 | halved by day 1 | 7.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 51/500
- 125/100
- 39/225
- 52/700
- 9/200
- 6/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Cubaton?
The busiest point of its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 2.5 it fell below half.
When does Cubaton wipe?
There is no next wipe to predict: Cubaton wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 5 days 19 hours ago.
Lists and filters
Which tags does Cubaton carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Cubaton. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Cubaton?
On Rust Metrics, Cubaton sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does Cubaton hold among Rust servers?
Player hours over seven days put Cubaton at #4,416, in the top 20% of all ranked servers.
How full does Cubaton get?
1 of 20 slots are filled on Cubaton right now. Check: players over seven days. Average 0, peak 3. The last 48 hours peaked at 05:00 UTC, averaging 3 players at that hour.
Operator and location
What location is Cubaton hosted in?
No region tag on Cubaton. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 147.135.27.100:28015.
What Rust version is Cubaton on?
Rust network protocol 2635 and build 168909 on Linux is the build Cubaton runs. Matching protocol is required to join. Let Steam update your game.
How does Cubaton perform?
Check: fps. Average 109 server fps over the last 48 hours, low of 84. Within range. Reading: 142,319 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,760 MB of memory at the highest. Expect lag when fps falls and entities climb.
How reliable is Cubaton, and is it online now?
Cubaton reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 50 minutes ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 5 October 2026.
Rules and settings
How is Cubaton configured, and what rules are in force?
Check: gather rate. The name Cubaton does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Cubaton?
Check: map. Procedural, size 4,500, seed 1337, generated by the game on Cubaton. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How do you connect to Cubaton?
To join: start Rust, press F1 and type client.connect 147.135.27.100:28015. Or press Launch Rust here and Steam opens the game and connects you. https://coldhosting.com/ is where its website sits.
