RUST METRICSFlight deck · live data
Data live Servers11,821 Players96,636 Populated3,859 Fresh wipes 3 h527 Scan5 min
‹ All servers147.135.138.172:28015
Online Full Queue Fresh wipe Wipe due No query

rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP

Online 147.135.138.172:28015 checked 7m ago

biweekly wipes vanillamoddedcarbon
COM 1 · connect

Server instruments

last reading Thu 19:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 195 SERVER FPS

Server fps

48 h low 157 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 112,002 ×1000

Entities

48 h range 104,390–113,575 · memory 4,407 MB
1239 ET SINCE RESTART 15:58

Uptime

15 h 58 min since its last restart, at the last reading
7-day average0peak 4
Rank#5,066top 23%
Last wipe15d agobiweekly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Memory4,407MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap13.4 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 6.5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 22hFW
  2. WPT 2Wed 11 Nov, 15:04 UTC12d 18h
  3. WPT 3Wed 25 Nov, 15:04 UTC26d 18h
  4. WPT 4Thu 3 Dec, 19:00 UTC34d 22hFW
  5. WPT 5Wed 9 Dec, 15:04 UTC40d 18h

The first 48 hours of its last wipes

Wed 14 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 15:04 UTC15d ago 6 – running 1
Thu 1 Oct, 17:57 UTC FW28d ago 4 halved by day 3 12.9 days 0
Thu 17 Sep, 17:49 UTC42d ago 7 halved by day 10 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP when wipe day comes?

An average of 6 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 6.5 it fell below half.

When does rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP wipe?

Its tag guides the prediction: too few of rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP's wipes are on record to confirm its schedule. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 15 days 5 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Tags

How should you read the tags on rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP?

These are the tags rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe schedule; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who is in charge of rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP?

Most likely the same operator runs them: rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP publishes a rustbeyond.com hostname, and so do 3 other servers we track.

Which lists and filters on Rust Metrics show rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP?

These Rust Metrics lists carry rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP: EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

What position does rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP hold among Rust servers?

Ranking for rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP: #5,066 on seven-day player hours, top 23% of all ranked servers.

What is the population on rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP?

Current headcount on rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP: 0 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 4. Check: 48-hour peak. 15:00 UTC, 1 players on average.

Server

Which location does rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP run from?

Check: location. No region tag comes from rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP, but the name points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 147.135.138.172:28015.

What Rust version is rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP on?

Reading: rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

Is performance on rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP within range?

Check: fps. Average 204 server fps over the last 48 hours, low of 157. Within range. Check: entities. The peak was 113,575, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 5,408 MB. Expect lag when fps falls and entities climb.

Is rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP up, and how often does it stay up?

Check: connection. rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP is online at this moment. Reading: uptime. About 15 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What rules does rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP enforce, and what are its settings?

Check: gather rate. The name rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

Which map is live on rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP?

Check: map. Procedural, size 3,500, seed 350167189, generated by the game on rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto rustbeyond.com | EU | Biweekly PvE/PvP | Monument PvP?

Press F1 in Rust and enter client.connect 147.135.138.172:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://www.rustbeyond.com.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.